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Article: 11501
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From: Chriss.Bechtel@kiel.netsurf.de (Christoph Bechtel)
Newsgroups: comp.graphics.apps.lightwave
Subject: how to FLI/FLC ?
Date: Sun, 11 Feb 1996 11:13:08 GMT
Organization: private site
Lines: 14
Message-ID: <4fkj2s$sou@freeside.cls.de>
NNTP-Posting-Host: p022.kiel.netsurf.de
X-Newsreader: Forte Free Agent 1.0.82
Moin,
on my lightwave-cover is standing something about FLI-Export (!?).
I never found a way to make fli or flc-files !
Do you know how to do ?
cu
chriss
EMail: Chriss.Bechtel@kiel.netsurf.de
W3:www.kiel.netsurf.de/homes/Chriss.Bechtel/
Christoph Bechtel, Eekbrook 10, D-24159 Kiel
Article: 11502
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From: elvis@stack.urc.tue.nl (Mark van der Molen)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: LightwavePro
Date: 11 Feb 1996 13:40:19 GMT
Organization: Eindhoven University of Technology, The Netherlands
Lines: 15
Message-ID: <463.6598T123T2873@stack.urc.tue.nl>
References: <4ctf3k$n3s@newsbf02.news.aol.com>
NNTP-Posting-Host: annex1s43.urc.tue.nl
X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
On 09-Jan-96 11:13:08 Thies Uhl (thiesuhl@aol.com) wrote :
>Does anybody know the fax number?
>-Thies-
Or better, an email address ?
<tsb>Brought to you by Elvis@stack.urc.tue.nl....Amiga 1200/020 28 mhz, 4 meg
<sb> fast, 2 meg chip memory,two 250 meg harddrives, Epson stylus printer,
<sb> 2x Cdrom drive, 1942 monitor, dynalink modem ElvisP on #amiga, THOR 2.22
<tsb>Random tag line coming up...
DOWNTIME: Slang for when a programmer is being realistic.
Article: 11503
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From: U249026@vm.uci.kun.nl (Branko Collin)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: Sun, 11 Feb 96 17:03:10 MET
Organization: K.U. Nijmegen
Lines: 57
Message-ID: <1772AEFCFS86.U249026@vm.uci.kun.nl>
References: <4f0qh7$t2h@newsbf02.news.aol.com> <4f2t17$k78@newsbf02.news.aol.com> <Pine.SUN.3.91.960205013221.28294A-100000@access4.digex.net> <3116D66D.6581@ix.netcom.com> <4f7st4$f2u@homer.alpha.net> <4f9kah$rmg@shellx.best.com> <17728A048S86.U249026@vm
NNTP-Posting-Host: vm.uci.kun.nl
In article <4fgc9f$dpd@shellx.best.com>
dthomas@best.com (Dave Thomas) writes:
>
>U249026@vm.uci.kun.nl (Branko Collin) wrote:
>
>>In article <4f9kah$rmg@shellx.best.com>
>>dthomas@best.com (Dave Thomas) writes:
>>
>>>While I'm not sure whether or not the dongle is an impediment to LW
>>>sales, or that it helped 3ds sales, I do think that one reason why 3DS
>>>sold so well in the past is that for a long time it had no real
>>>competition. Yes, I know that Topas and some other programs were
>>>available on the PC before 3DS, but if you ever used those programs
>>>(especially Topas), you'd see why 3DS came out on top. For many people
>>>I've interacted with, they wanted 3D software for their PC, and 3DS
>>>was the only viable choice.
>>
>>I think this is the best proof of the existance of a prosumer market.
>>Real professionals wouldn't care if the software they need does not exist
>>on the platform they own. They would just buy the required platform.
>>So for the professionals, 3DS always has had tens of competitors, simply
>>because they look across platform bariers.
>>But a prosumer is much more attached to the actual box, which they have
>>set up and which they know how to use. They're not going to buy another
>>box (with all the hassle that brings) just to be able to do 3D.
>(snip)
>
>I don't know about this. I worked at one time for a computer dealer
>that sold Topas and related products, and at that point there really
>wasn't any competition on personal machines. I don't think there was
>any 3D software on the Mac, and you had "great" Amiga stuff like
>TurboSilver and Sculpt 3D. At that point, something like Topas was the
>only decent solution short of buying an SGI system.
>
>But, IMHO, Topas wasn't all that great. And 3DS, like it or not, was
>the first real competition on the PC. And it was cheaper. I don't know
>what Topas sold for when 3DS was released, but I remember at one time
>it sold for over $10k
>
>While there are a lot of people who might like to play with 3D
>programs (hey, that's how I started), I don't know if LW is the
>program for them. A cut down version of LW, or an older version
>release (like version 4 after version 5 ships for awhile) released at
>a lower price might be a good idea.
I cannot compare this, as I don't know what the original version of 3DS
looked like, and when it came out. I have seen something done by a
professional on TurboSilver that looked very professional indeed.
I'll look it up if you like.
.......................................................................
. Branko Collin . | , .
. . met |/ .
. // u249026@vm.uci.kun.nl . |\ .
. \X/ bcollin@mpi.nl . | \ .
.......................................................................
Article: 11504
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From: wturber@primenet.com (Walter (Jay) Turberville )
Newsgroups: comp.graphics.apps.lightwave
Subject: NewTek's Dongle Policy
Date: 11 Feb 1996 10:29:03 -0700
Organization: Primenet Services for the Internet
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I sincerely hope this does not stir the dongle "coals", but I just James
Herberts Slices column and it got me a little steamed. I sent the following
letter to VTU and am posting it here to make sure others are aware of NewTek's
apparent policy as regards stolen or possibly lost dongles. I think this is
important and relevant as many of us own multiple copies and our insurance
policies may or may not cover a loss of this nature. It is time to check if
you haven't already. And of course I post this to invite comment as well. :^)
------------------------------------------------------------------------------
I just read James Herbert's "Slices" column. In it, he likens the theft of a
LightWave dongle to to the theft or loss of a book, car etc. I would like to
point out that the analogy is a poor one. Code, disks or dongles are not the
essence of a software purchase. The license is. The disks are a way of
transferring code and the dongle is merely a means of attempting to ensure
that users do not violate some provisions of that license. That license
agreement makes no mention of the dongle or any user responsibilities
regarding the dongle. In fact, the license is pretty much a standard document
that doesn't account for the fact that the program running the software even
requires the dongle. For instance it is concerned about multiple installations
which should be no concern considering the dongle is necessary for the two
main programs to operate and it ignores the fact that Screamernet II is
intended to be run on multiple machines even though the user has one license.
It seems to me that since the warranty/license does not explicitely cover the
issue of a lost or stolen dongle and since the dongle is only an accessory and
not the entire purchased item, that NewTek should replace lost or stolen
dongles for a nominal fee that covers their expenses.
If I lost the keys to my Ford, I can send in the car's lock serial numbers and
Ford will send me duplicate keys. This is a better analogy, though not
perfect since LightWave's "key" is not unique. This, of course, leaves NewTek
unprotected since there is an illegal dongle out there somewhere. No doubt
this is their concern. However, NewTek should realise that users can protect
software that does not require a dongle by making backup copies. With
LightWave, the user can only purchase theft insurance. The dongle is a
significant "expense" to the end user and provides him/her with no direct
benefit. NewTek should keep that in mind.
I think NewTek should rewrite their license to include the dongle if they are
going to maintain the policy that the dongle is, in essence, the license. Its
grossly unfair to not warn its customers in some fashion that this is their
policy.
-------------------------------------------------------------------------------
Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
Studio 522 Productions |http://www.primenet.com/~wturber
http://www.studio522.com |ftp.primenet.com/users/w/wturber
Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
Article: 11505
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From: wturber@primenet.com (Walter (Jay) Turberville )
Newsgroups: comp.graphics.apps.lightwave
Subject: Perception Cable - off-topic
Date: 11 Feb 1996 10:31:01 -0700
Organization: Primenet Services for the Internet
Lines: 9
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Message-ID: <wturber.906.002EDAE3@primenet.com>
X-Posted-By: ip21-030.phx.primenet.com
X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
We got a new PVR earlier this week and DPS has taken steps to reinforce the
cables that come with it and the Daughtercard. I'm posting this here since I
complained about it previously.
Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
Studio 522 Productions |http://www.primenet.com/~wturber
http://www.studio522.com |ftp.primenet.com/users/w/wturber
Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
Article: 11506
Path: zippy.cais.net!news.cais.net!news.cais.com!news
From: mike@cais.com (Michael D. Bartman)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lightwave on Win 3.1?
Date: Sun, 11 Feb 1996 17:54:57 GMT
Organization: Capital Area Internet Service info@cais.com 703-448-4470
Lines: 48
Message-ID: <4fla23$d67@news.cais.com>
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NNTP-Posting-Host: mike.cais.com
X-Newsreader: Forte Free Agent 1.0.82
wturber@primenet.com (Walter (Jay) Turberville ) wrote:
>In article <4f51tk$e2c@news.cais.com> mike@cais.com (Michael D. Bartman) writes:
>>From: mike@cais.com (Michael D. Bartman)
>>Subject: Lightwave on Win 3.1?
>>Date: Mon, 05 Feb 1996 13:57:30 GMT
>>Will Lightwave run on an AMD 486-DX4/120 machine with 24 megs of RAM
>>and Windows 3.1? If not, how about the same machine with NT? Or
>><shudder!> WIn 95?
>> -- Mike "can't afford an Alpha right now..." Bartman --
>It should run pretty well on that configuration. I'd dump 3.1 in favor of
>95 or NT. 95 should work with 24mb better than NT will. I have our studio on
>a Win95 network and find all machines stable and have had very few
>compatibility issues.
Thanks, Walter! It's nice to find that I don't need more hardware to
get LW running.
Given the choice between 95 and NT, I'd prefer NT (it's where
MicroSloth will be pushing people next anyway), but the cost
difference may dictate that I install 95, despite my philosophical
differences and the lack of my favorite and most-used software on that
system (I'm refering to PC Tools for Windows...I love it, use it
constantly, and it isn't ever going to be available for 95 since
Norton bought Central Point Software and supressed it, since they
couldn't compete with it. Yes, it's still for sale, but they aren't
working on it or porting it...just selling the disks they bought with
the company). It's too bad that Microsoft can't see that the success
of something like PC Tools for Windows shows just how shody thier user
interface for Windows is...I had to buy extras to get the usability I
needed.
Assuming LW will run on 3.1, I'll stick with that until NT is more
mature and lower in price (should happen in the next two years as
Microsoft finishes the move to NT. 95 is just a phase in this
process, and won't be around for long...though the marketing folks
will try to convince you that it is, and that the eventual switch to
NT is just an upgrade to the next version of 95 (which will obviously
need another name anyway).
Anyway, my Christmas list now has LW on it. Thanks for the info!
-- Mike "NT runs pretty well in 24 megs...I've got it at work" Bartman
--
Article: 11507
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From: Andrew Hofman <andyh@erinet.com>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Nazi Flag in the LW CD
Date: Sun, 11 Feb 1996 12:44:58 -0500
Organization: LumaQuest Productions, Dayton, OH
Lines: 24
Message-ID: <311E2B1A.5194@erinet.com>
References: <3118DB39.6B36@cats.ucsc.edu> <4fc8k0$peh@darkstar.UCSC.EDU> <4fjeqm$6r6@news.onramp.net> <4fjqjm$frc@news.onramp.net>
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Letters of apology? From NewTek? C'mon. They made a good-faith effort to
remove the offending material before it ever made it to CD. I can't
exactly fault them for that. Now all we have left to yell about is a
NULL OBJECT with a particular name! I won't argue that the original
scene wasn't inredibly stupid and insensitive -- it was. But NewTek had
the sense to excercise a little censorship on a touchy issue. Not
renaming the null object was an oversight, but nothing more. Though
including the scene at all WAS an oversight of sorts.
Anyone notice the email address of one of the scene's creators? It's
Uberscott@something-or-other. Now, I've seen that address before on the
net, and always thought it was kind of cute. Throwing in a little German
reference like that, referring to himself as the "Master Scott" or
superior Scott, ha-ha. Now I'm not so sure.
BTW, anyone notice the Red Cross flag in there? Technically, it is a
"Flag of the World", but mixed in with a bunch of national flags? Last I
time I checked, the Red Cross was not a country.
--
Andrew Hofman
LumaQuest Productions
andyh@erinet.com
513-643-7333
Article: 11508
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From: mark.whitney@patchbay.com (Mark Whitney)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Wrapping around objec
Date: Sun, 11 Feb 1996 06:50:00 GMT
Message-ID: <9602111102202390@patchbay.com>
Organization: The Patchbay BBS, Pasadena, CA +1-818-683-0627
Distribution: world
References: <4f4a40$p3g@news.accessone.com> <4em7d1$5ok@inet-nntp-gw-1.us.oracle.com>
Lines: 41
On 02-05-96, JERIC@ACCESSONE.COM was going on about Re: Wrapping around
objec
J>From: jeric@accessone.com
>> gturner@au.oracle.com (Graeme Turner) writes:
>> Is there an easy way to wrap an object around another.
>> Eg I have some text that I would like to wrap partly around a
>> globe and then
>> rotate the globe with animation.
>
> Use the bend tool.
>
>>
>> Any help would be appreciated.
>
> For something as simple as a sphere, the most appropriate
>help is "RTFM ".
>
> For more complex things, some macros make it easier to drop
>items, tree s
>for instance, over an uneven surface. It is possible to clone times
>along comp lex
>curves using RAIL CLONE. As I pondered this question, it occured to
>me that >I <
>don't know of anything similar to a hypothetical "BEND TO CURVE".
>
>> Thanx
>>
>> Graeme Turner
For TEXT, there's the TEXTCURVE Modler plug-in I just discovered today
in fact for doing text around a curve. I still had to manipulate a few
letters, but it got me 98% of the way there.
M.
---
* CMPQwk 1.42 #6.3 Blessed are the meek, for they make great scapegoats.
Article: 11509
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From: pilot@primenet.com (Richard Garrison)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lightwave 4.0 support NURBS?
Date: 11 Feb 1996 13:19:01 -0700
Organization: Primenet
Lines: 20
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In article <Pine.SUN.3.91.960210231102.16988A-100000@access4.digex.net>,
Ernie Wright <erniew@access4.digex.net> wrote:
>Richard Garrison wrote:
>
>> In laymans terms with B-Splines you edit the shape of the curve by
>> moving points directly on the spline. With NURBS you actually have
>> handles/weights outside of the curve which allow for much more
>> flexibility and control over manipulation of the spline.
>
>Whether or not there are handles is a user interface design choice,
>but the weights thing does come directly from the underlying math.
>The w in the (x, y, z, w) position of each NURBS control point can be
>used as a weight that determines how much influence a control point
>has over the local shape of the curve.
>
>- Ernie
Ok so if it's design choice then the other programs should take a closer look
at Alias when they try to build a spline based program.
Article: 11510
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From: kevin_hansen@smtp.svl.trw.com (Kevin Hansen)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: Sun, 11 Feb 1996 12:12:46 -0800
Organization: ESL
Lines: 14
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In article <4fhj2v$k49@inferno.mpx.com.au>, danad@jolt.mpx.com.au (V
Teahan) wrote:
> One thing I will say to this argument is that I have the opportunity to
> get 3ds v4.0 on cd with every IPAS plug in and object availible from
> pirates, but they dont seem to want to do Lightwave, Autodesk is being
> hit by piracy in a big way...
>
> (Im not going to get the CD however cause I can't stand 3DS)
>
Oh, you are SO noble.
Kevin
Article: 11511
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From: syndesis@inc.net (John Foust)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: NEWS FLASH - New Marketing Director At NewTek
Date: 11 Feb 1996 20:41:52 GMT
Organization: Syndesis Corporation
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In article <4fftkg$dnd@newsbf02.news.aol.com>, stranahan@aol.com says...
>
>In the 'MAYBE you can make a difference department'...
>
>NewTek has a new head of marketing, Jim Parsons. Jim came to NewTek about
>a year ago and formally worked at Novell. Former Marketing head Donetta
>Colbach has been 'transferred' to a new job as Assistant to the President
>or something like that.
Wow, Lee, a post from you that's nearly devoid of opinion and/or
speculation?
Unless we count the quotes around "transferred," I guess, meaning that
you don't really think she was transferred... presuming that she
didn't take a pay cut, moving up to an easier job *might* rightly
be described as a "promotion."
What do you think of Parson's qualifications for this position?
As I recall, he worked at WordPerfect for a while, although I don't
remember which department. Then he came to NewTek, and by the time
I learned his title, he was a product manager overseeing the Toaster
and LightWave. Do I have that right? Also, isn't the organization
at NewTek "flat" enough such that Parsons would/could/should have
been making marketing suggestions all along?
- John
Article: 11521
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From: jsonedecker@ee.net (John Sonedecker)
Newsgroups: comp.graphics.apps.lightwave
Subject: Bones?
Date: 12 Feb 1996 02:01:00 GMT
Organization: eNET News Server 1
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I am wondering if there is any way to output an animation(avi,flc,ect...)of
a Bones skeleton. I would like to be able to show , on a non-Lightwave
computer, a "preview" of a LW Bones skeleton doing "whatever". Is there
any way of doing this? Is there any way of turning a preview into an avi.?
I don't need to show the mesh(file size is constrained), just the Bones.
-John Sonedecker
Article: 11522
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From: danmorvec@aol.com (DanMorvec)
Newsgroups: comp.graphics.apps.lightwave
Subject: image sequencing - SOMEBODY KILL ME.
Date: 11 Feb 1996 21:43:33 -0500
Organization: America Online, Inc. (1-800-827-6364)
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NNTP-Posting-Host: newsbf02.mail.aol.com
I am still completely and totally baffled at image sequencing. After many
hours of trying, I am convinced it is just not possible to do !
Would someone with actual image sequencing experience please take a moment
and drill it into my thick head.
I have 3 different image files (.iff) and this is my dream...
Image1.iff from frame 1 thru 10
Image2.iff from frame 11 thru 20
Image3.iff from frame 21 thru 30.
When I click on Load sequence, I choose Image1.iff and the preview window
goes black. Do I choose Load sequence AGAIN to add Image2.iff to this
sequence? This seems to only make another new and separate sequence. Any
changes I make to the Sequence Digits or Frame Offset are lost when I view
or load other images. Should I be renaming and adding extension numbers?
Do I need to convert these images into a sequence file? (like an .avi
file) ? ? ?
Far beyond confused.
Article: 11523
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From: Andrew Weiler <aweiler@mindspring.com>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Motion capture...
Date: Sun, 11 Feb 1996 21:53:34 -0500
Organization: MindSpring Enterprises, Inc.
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To: RUNDGRIN <rundgrin@aol.com>
RUNDGRIN wrote:
>
> Are there ever going to be motion capture devices (ie, Flock of Birds,
> etc) available for LightWave. That would be a plus for the high-end
> market.
> *Note: I am not in the hight-end market, but it would still be a plus.
>
> Also, will the SGI LightWave run on an Onyx, or just Indigo's and Indy's?
>
> Thanx
You can probably expect to see support for Ascension and other motion
capture devices in the form of plugins for LW, but I wouldn't think it's
high on NewTek's feature list. LW runs perfectly on SGI's of all
caliber, it doesn't yet have the broad support of Alias or Softimage nor
does it take advantage of the custom chipsets like the Extreme graphics
or Reality Engine. I may be wrong, but running LW on a fast Indy should
yield similar results as on an Indigo2 Extreme.
--
Andrew Weiler
----------------------------------------------------------------------
Active Images
3D Graphic Design and Animation
http://www.mindspring.com/~aweiler/
aweiler@mindspring.com
-----------------------------------------------------------------------
Article: 11524
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From: Andrew Hofman <andyh@erinet.com>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: image sequencing - SOMEBODY KILL ME.
Date: Sun, 11 Feb 1996 22:50:27 -0500
Organization: LumaQuest Productions, Dayton, OH
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DanMorvec wrote:
>
> I am still completely and totally baffled at image sequencing. After many
> hours of trying, I am convinced it is just not possible to do !
>
> Would someone with actual image sequencing experience please take a moment
> and drill it into my thick head.
>
> I have 3 different image files (.iff) and this is my dream...
>
> Image1.iff from frame 1 thru 10
> Image2.iff from frame 11 thru 20
> Image3.iff from frame 21 thru 30.
>
> When I click on Load sequence, I choose Image1.iff and the preview window
> goes black. Do I choose Load sequence AGAIN to add Image2.iff to this
> sequence? This seems to only make another new and separate sequence. Any
> changes I make to the Sequence Digits or Frame Offset are lost when I view
> or load other images. Should I be renaming and adding extension numbers?
> Do I need to convert these images into a sequence file? (like an .avi
> file) ? ? ?
>
> Far beyond confused.
I use image sequences a great deal. In fact, they are a crucial element of much
of my work. To solve the case of this specific problem, first rename Image1.iff
as Image01.iff. That leading zero is important, as you'll see in a minute. Then
rename Image2.iff as Image11.iff. Finally, rename Image3.iff as Image21.iff.
Provided you start rendering on frame 1, Lightwave will load Image1.iff and keep
using it until it hits the next actual image file, when it's time to render
frame 11. Until that point, Lightwave simply refers back to the last image it
was able to load, in this case Image1. The window will go black when you specify
an image sequence, because Lightwave doesn't load the first frame until you hit
the Render button. This is also why, when using gapped sequences like yours, you
MUST start rendering on a frame for which there is a corresponding image on
disk. Otherwise, Lightwave won't know what to load and you really will get
black.
All images in a sequence must have the same number of digits, as well as the
same name. Because the last two images in your sequence were renamed with
double-digit numbers, you must do the same for your first image or Lightwave
won't recognize it as part of the sequence. Provided all your images follow
these two rules, you can simply double-click on the first image file (or any one
of them, really) to load a valid sequence. When you do this, Lightwave will
automatically sense what sort of three-character extension you have (such as
".iff"), as well as how many digits follow the basic name itself. It also strips
everything after the basic name and fills in the name requester for you.
Double-clicking on frame 450 in the middle of a sequence does not mean Lightwave
will load Frame 450 first. It is only interested in how to break down the name
according to xxxxxYYY.zzz, for which any frame will do.
There is a more difficult way: You can manually enter the basic name when the
"Load Image Sequence" requester comes up. In the case of Cow001.tga, you would
type in "Cow" and ONLY that (without quotes, of course), and hit Enter. Then you
must manually specify how many Sequence Digits, and the Filename Extension. It
is easy to forget those last two steps and screw up your render. Compared to
just double-clicking on the entire name, you can see how the first approach is a
lot less complicated.
One other thing to beware of: Use only one period in a name, just before the
three-character extension. Periods elsewhere will confuse Lightwave.
--
Andrew Hofman
LumaQuest Productions
andyh@erinet.com
513-643-7333
Article: 11525
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From: Elliot Bain <ebain@ix.netcom.com>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: NewTek's Dongle Policy
Date: Sun, 11 Feb 1996 22:46:02 -0500
Organization: Netcom
Lines: 37
Message-ID: <311EB7FA.2710@ix.netcom.com>
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Walter (Jay) Turberville wrote:
>
> I sincerely hope this does not stir the dongle "coals", but I just James
> Herberts Slices column and it got me a little steamed. I sent the following
> letter to VTU and am posting it here to make sure others are aware of NewTek's
> apparent policy as regards stolen or possibly lost dongles. I think this is
> important and relevant as many of us own multiple copies and our insurance
> policies may or may not cover a loss of this nature. It is time to check if
> you haven't already. And of course I post this to invite comment as well. :^)
> ------------------------------------------------------------------------------
> snip--------------------
> -------------------------------------------------------------------------------
>
> Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
> Studio 522 Productions |http://www.primenet.com/~wturber
> http://www.studio522.com |ftp.primenet.com/users/w/wturber
> Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
This whole dongle business really revolves around a mistaken notion that a dongle
protects software for the vendor. It really is an impediment for legitimate users.
I've decided not to use LW on my portable anymore because I can't keep the dongle
connected to the printer port while the computer is in it's case. When I disconnect
it, it then becomes a very small, but expensive bit of flotsam in my computer bag.
Newtek is lucky that I never used a dongle on a portable machine before, 'cause if I
had, I wouldn't have bought that second copy of LW.
As for any other software vendors out there, your product had better be very good if
you try to sell it to me with a dongle. If not now, soon, someone will make a better
product than yours without one. After all, among other factors, a copy-protectionless
Excel did quite a job on Lotus 1-2-3, especially once the reviewers finally got into
the act and acted as agents for us consumers, instead of shills for the vendors like
VTU is.
Elliot Bain
ps, I don't condone piracy. I'm sure someone will accuse me of doing so.
Article: 11526
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From: toastrguy@aol.com (ToastRGuy)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: image sequencing - SOMEBODY KILL ME.
Date: 11 Feb 1996 23:53:52 -0500
Organization: America Online, Inc. (1-800-827-6364)
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In article <4fm9gl$kvn@newsbf02.news.aol.com>, danmorvec@aol.com
(DanMorvec) writes:
>
>Image1.iff from frame 1 thru 10
>Image2.iff from frame 11 thru 20
>Image3.iff from frame 21 thru 30.
Ok, one thing at a time here....
To do what you say above, you would need to rename Image2 and Image 3 back
to Image1011 etc.
Or you can clone whatever object the images are maped on to and use an
Object Disolve Envelope to make each visible at the time you want.
>When I click on Load sequence, I choose Image1.iff and the preview window
>goes black. Do I choose Load sequence AGAIN to add Image2.iff to this
>sequence?
No, don't worry about the black window. It doesn't load a thumbnail until
you render a frame.
>Should I be renaming and adding extension numbers?
probably not
>Do I need to convert these images into a sequence file? (like an .avi
>file) ? ? ?
No, Image Sequence, when it's not driving you crazy, loads a new still
image to be maped on each new frame.
Lightwave can get picky about .IFF file name extensions and whether the
sequence has four or three digits. Try it both ways if your not sure. I
think LW wants the numbers to be the last part of the file name (After
the".IFF" )
Good luck, and let me know how it goes. Don
________________________________________________________________________
Don James The Computer Room Colorado's Desktop Video Specialists
2760 S. Havana St. Aurora, CO 80014 (303) 696-8973
Article: 11527
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From: Jack Walsh <jwalsh@imaginate.com>
Newsgroups: comp.graphics.apps.lightwave
Subject: Lightwave Plugins
Date: Sun, 11 Feb 1996 20:55:35 -0800
Organization: The Imagination Workshop
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Can anyone post a list of plugins cutrrently available for LW4.0? I'm
presently a 3DS user who is considering LW for NT. I know it's price is
right but does it have features available like model optimazation,
particle systems, glows and flares, etc.?
Thanks in Advance
-Jack
--
Email: jwalsh@imaginate.com
CIS: 76620,1400
Article: 11528
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From: BJ <bjhayes@pacificnet.net>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: How Do I Keep the pole side of the flag still?
Date: Sun, 11 Feb 1996 21:58:29 -0500
Organization: Capital Area Internet Service info@cais.com 703-448-4470
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To: jp
jp wrote:
>
> I am building an animation with a few(Quite) flags, And I seem to be
> having a problem with the pole end of the flag, it of course is
> flapping in the wind like the opposite side,
> I realize this is a ruggie sounding question, But considering I'm 90
> miles from daylight, you guys are all I've got,
>
> JP
It kinda depends on how you are making the flag wave. If you are using a desplacment (and I'll assume you are.
Center the texture on the outside of the flag and give it a fall off that will equil the width of the flag.
If your flag is 1 meter wide (from pole to flaping part), and the object center is the pole, then set the
texture center to 1.0 and set the fall off to x=100. This means that the texture will fall off at the Pole. you
may want to fudge that a little, you probibly want a little movment there.
On top of the displacment map You might also want to through a couple of bones on your flag just to get a
little roll that a flag will do in the wind.
Hope that helps
Brad HAyes
Article: 11529
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From: adamchry@cats.ucsc.edu (Adam Ives Chrystie)
Newsgroups: comp.graphics.apps.lightwave
Subject: Nazi thread ENDED..CUT..SNIP!!
Date: 12 Feb 1996 05:51:53 GMT
Organization: University of California, Santa Cruz
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On Sun, 11 Feb 1996 Elfwork@aol.com wrote:
> The militant tone of Adam's post is almost as disturbing as the original
> attempt to put the Nazi flag next to the Israeli flag.
>
> Erik Flom - ELFWORKS 3D Construction Co.
>
I HOPE I CAN END THIS THREAD...It is painful to talk about really..
Okay, Welp, one of the scene creators, Scott replied to me privately..So I
guess i can;t quote the message without his approval first..
But he appologized..basically said it was all a mistake..and the scene was not
even intended for the LW CD. He made the flag for some WWII objects.
I personally am not here to label people..some had expressed concerns that
I was becomming a Senetor McCarthy..and no no no..I am not labeling..do
not mean to..if you thought i was..well here i am saying i did not intend
to do so..So i appeal to any LW'ers not to bear judgement on these
people no one is twisting my arm to say all this..i do this out of
respect of the authors. I realize they were not given a chance
to post......
I praise Scott for repling to me..it was a very professional and
kind letter that I'll probably print out and frame :)
******************************************************************
* PLEASE, RESPOND PRIVATELY TO ME IF YOU MUST VOICE YOUR THOUGHTS*
******************************************************************
Let's all get back to rendering rainbows and sunny skies with birdies
on the trees :)
----------------------------------
Adam Chrystie LightWave 3D Animator
Cinema/Video Major, Senior
University Of California at Santa Cruz
--
----------------------------------
Adam Chrystie LightWave 3D Animator
Cinema/Video Major, Senior
University Of California at Santa Cruz
Article: 11530
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From: stranahan@aol.com (Stranahan)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lightwave Plugins
Date: 12 Feb 1996 02:10:18 -0500
Organization: America Online, Inc. (1-800-827-6364)
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Reply-To: stranahan@aol.com (Stranahan)
Jack, welcome to the world of LightWave - where glows and flares are BUILT
IN!
I know there's a list somewhere....I'm sure someone will post it.....
_____________________________________________
Lee Stranahan
Home Page renovations are well under way!
URL - http://users.aol.com/stranahan/main.htm
Article: 11532
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From: goonbag@aol.com (GoonBag)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Nazi Flag in the LW CD
Date: 12 Feb 1996 05:52:23 -0500
Organization: America Online, Inc. (1-800-827-6364)
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WARNING: THIS IS A LONG POST
Hello everyone,
My name is Karl Denham and I am an animator at AREA 51. I work with
Scott Wheeler every day and I can tell you that in my opinion he is not a
Nazi.
I have talked to Scott about all of this and I can assure you that he
is very distraught about the situation. I have decided to reply to some of
the statements that have been made at the risk of being crucified myself.
I'm not speaking for Scott or Joe. I'm simply sticking up for what I think
is right and trying to end what I think is ridiculous hysteria.
First of all, so noone thinks I'm a Nazi, let me tell you a bit about my
own personal history. My step-grandfather on my father's side is Jewish.
He escaped Nazi Germany and came to America. Many members of his family
died in the Holocaust. Others survived the concentration camps. My
grandparents on my mothers side were American Jews who changed their name
from Weinthal to Wayne to avoid persecution here in the land of the free.
I have had Passover dinner with Holocaust survivors and seen the
identification tattoos on their arms. I have stood toe to toe and argued
vehemently, in public, with card carrying members of the American Nazi
Party. So there, I'm not a Nazi either.
Here goes,
>Lee Stranahan emailed me and stated that the Nazi flag was in a FLAGS
OF THE >WORLD SCENE next to the flag of Israel.
It's also in the scene with the Nazi Zepelin. That's what it was
originally made for. It then ended up in the Flag scene.
>OK, I can see how this might be more offensive than I had assumed. I
was
>under the impression that the flag was in scene depicting Germany,
WWII etc...
See above.
> Placing teh nazi flag in a scene described as "Flags of the world"
is out of
>context. All other flag sin the scene were of modrn day countries.
The scene, which is not a complete set of all the flags of the world or
history for that matter, also had flags of Organizations. These would have
to be considered out of context as well. Scott and Joe are not historians
or political scientists. They are animators.
> 2) the flag was placed directly next to the flag os Israel!! If you
do not know your >history, the nazies wanted to kill all Jews..Can
anyone tell why??? That is why
>we are mad..the fact that they tried to do this on a CD which is
marketed world >wide..is a real issue..does that belong on a CD for a
3d animation program???
>that is a pretty vicious statement that they attempted to make...
It was also placed right next to the flag of Germany. What statement DO
you think is being made here. You haven't been very specific about what
your take on this is. I could think of many interpretations. Should we
assume that only your interpretation, whatever it is, is correct? Maybe no
statement was implied at all.
>had the scene been of wwII vehicles..or flags of history..then it
might have ben
>better placed..but never is their a real need to place it next to
Israel's
>flag...that's a pretty straight statement..
Again, what do you think was implied by placing it next to the flag of
Isreal? Or next to the flag of Germany for that matter. The history of
Isreal and of all Jews is inextricably linked to that of Nazi Germany.
This is a painful fact of history. You seem to be very adamant about
something but your not being very specific.
>.Anyone notice the email address of one of the scene's creators? It's
>Uberscott@something-or-other. Now, I've seen that address before on
the
>net, and always thought it was kind of cute. Throwing in a little
German
>reference like that, referring to himself as the "Master Scott" or
>superior Scott, ha-ha. Now I'm not so sure.
Back in the early days of Area 51, before the s**t hit the fan, when
everything was groovy and everybody loved each other we all had strange
nicknames. Scott was dubbed "Uberscott" and it stuck. It was done as a
joke to tease Scott when his ego got out of control. I might even have had
something to do with the nickname. I don't remember exactly how it came
about but I do know that it was meant in fun.
>The context of the scene was totally wrong. I doubt there is any
reason to ever
>place a Nazi flag next to the flag of Israel. This is what is very
offensive.
If you were doing a documentary about Isreal and Nazi germany you might
use these flags together. As I said before, the history of all Jewish
people and that of Nazi Germany is inextricably linked. The atrocities of
the Nazi regime are a thing that every Jew I've ever known has always
striven to never forget.
>The scene was pitched as flags of the world and the nazi emblem
doesn;t belong >to any country that i know of....i think it was
placed there deliberately..to convey
>a specific message.
The Nazi emblem most certainly belongs to Germany. It will take alot
longer than a few generations to eliminate that connection. There are many
people still alive who once rallied under that flag. And please, tell us
what is the "specific message" that you think is being conveyed here?
> It's pretty frightening that I seem to be the only one who was
bothered by the
>implication that the scene held..
Please!!! What is the "implication that the scene held"?
>just remember your history people..genocide and the hate that causes
it
>knowns no boundries..we're all open targets..look what happened
in >Bosnia/Hertzogovenia (spelling..yea i know)..just now we're
finding the mass >graves reminicent of Hitler's concentration
camps, reminicent of the fields of >death in cambodia...reminicent of
the Ottomans empire treatment of the >Armenians...ETC!
Whoa, we're talking about a scene file in a 3d rendering package here. Are
we now going to link these two guys to all of the atrocities ever
committed?
> If you allow the slight messages to pass as 'normal' then you too
are being put
>under the hegemonic influence..it may sound weird people..but that's
how the >strange world of symbols works on us...just gotta keep
your eyes open so you
>can read the signs to see whats comming.
Huh?
>To ask them to send a letter of apology to all
>owners would only give the fool who created this travesty the
publicity
>he/she so desperately desires. (Whoever created the scene is probably
just
>loving the notoriety of this thread. Is there a name anywhere in the
scene
>file?)
Your amateur psychological evaluation of people you don't even know and
have not even tried to contact is interesting but way off base. Scott is
bumming out alot because of this.
>OK, I decided to take the thirty seconds required to open my
reference
>manual, and find out that the Flag scene is credited to:
>Joe Doz & Scott Wheeler
>So, would these microcephalic xenophobes like to stand up for their
crime?
This is getting very interesting. I wonder if you even realize what you're
doing here? I'd call it defamation of character,... slander,... maybe even
the beginnings of persecution. Hmmm.....
>Jeez..that REALLY sux..I enjoyed reading Joe's articles in LwPro and
Area 51 >was one of the companies I was gonna send my demo reel to...
Hey, we'd love to see YOUR reel. By all means send it.
> I saw these guys at a silicon valley Lw users meeting..I even talked
to them
>afterwards about the plastic models that they had made of their
ships...hahaha!! >Welp, 'IF' they are truely racist...i think it
is kinda funny in a twisted >way...because
>they were talking to me like i was just one of the guys..although in
reality i'm the
>kind of person a nazi would love to kill.
Yup, I'm sure they were plotting your demise right there at the user group
meeting. I guess you were lucky to escape. And what's with the "'IF' they
are truely racist"? You seem to have already pegged them as such.
> I dunno what those guys were thinking when they made that
scene...even if they >did copy it from a historical book..the
historic/suggested meanings contained >within the juxtapositioning
of the images was pretty obvious...
WHAT IS THE "HISTORIC/SUGGESTED MEANING CONTAINED WITHIN THE
JUXTAPOSITIONING OF THE IMAGES..." ALREADY!!!! I'm dying to know.
> Yeah, A reply from them would be pretty darned interesting...I bet
we don;t get
>one..
You got one from me. And at least I know the person I'M talking about.
Karl Denham
Goonbag@aol.com
(Hmmm... I wonder what Goonbag means anyway? Seems like a pretty clear
implication of a specific juxtaposition to me.)
Article: 11533
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Date: Sat, 10 Feb 1996 10:54:54 +0100
From: frank@nbre.nfe.be (Frank Aalbers)
Subject: Re: ScreamerNet Problems on Netwoked Machine
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X-FTN-Tearline: Spot 1.3a #41
X-FTN-Origin: Gent , Belgium (2:292/603.37)
X-FTN-Domain: Z2@fidonet
X-FTN-Seen-By: 292/603
X-FTN-Path: 292/603
Michael Graveen (gravem01@tigger.stcloud.msus.edu (Michael Graveen)) wrote:
MG> Hi, I just set up screamernet on a 2 machine network.
MG> Screamernet runs fine on the host machine, but when I try to
MG> initialize LWSN.EXE from the networked machine I get an error
MG> that it can't find the "HIIP.dll" (just the first of many .dll's
MG> it can't find). I thought when screamernet was initialized accross
MG> the network it didn't need any supporting LW files on the networked
MG> machine (the machine LW isn't on). Sorry if this sounds confusing,
MG> but right now I am. Any help would be greatly appreciated. Thanks
MG> in advance.
Like the manual explains very clearly ....
Start Lightwave on that machiene and change the Content Directory of the
Options Menu to the network commands directory you are going to use . Put
the same directory in the Commands Directory of the SN menu .
Now leave LW so that the LW.cfg file gets resaved . Use this LW.cfg and
copy it to the screamernet directory (where the executable lwsn.exe is).
Start up LW again and change the Content Directory back to the NEWTEK
directory or whatever you want to and leave LW agian to update the LW.cfg
file .
Now you should be able to use screamernet .
Dont forget to change the jobnumber in the batch file of screamernet .
Every host running SN must have a different number .
But of course ... in the manual its ALOT better explained ...
Frank Aalbers
Article: 11534
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Date: Sat, 10 Feb 1996 10:57:40 +0100
From: frank@nbre.nfe.be (Frank Aalbers)
Subject: Re: FINAL CALL FOR FILMS - COMPUTER ANIMATION
Message-ID: <MSGID_2=3A292=2F603.37_311cce84@fidonet.org>
References: <franklin-0802960910120001@franklin.easynet.co.uk>
Newsgroups: comp.graphics.apps.lightwave
X-Comment-To: (Carl Franklin)
Organization: NightBreed
Lines: 8
X-Gateway: FIDO .. nbre.nfe.be [FIDOGATE 3.9.6]
X-FTN-Tearline: Spot 1.3a #41
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X-FTN-Domain: Z2@fidonet
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Carl Franklin (franklin@easynet.co.uk (Carl Franklin)) wrote:
CF> Here are the details for anyone wanting to submit films
More interesting ... What are the prizes ? :-)
Frank Aalbers
Article: 11535
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From: dretch@islandnet.com (Christopher Stewart)
Newsgroups: comp.graphics.apps.lightwave
Subject: How Do I Keep the pole side of the flag still?
Date: 12 Feb 1996 02:25:10 -0800
Organization: Island Net in Victoria, B.C. Canada
Lines: 28
Message-ID: <4fn4i6$qdo@islandnet.com>
References: <4flsq1$7tv@Oak.IC.Mankato.MN.US>
NNTP-Posting-Host: island.islandnet.com
In a message dated Mon, 12 Feb 1996 01: jp writes:
J> I am building an animation with a few(Quite) flags, And I seem to be
J> having a problem with the pole end of the flag, it of course is
J> flapping in the wind like the opposite side,
J> I realize this is a ruggie sounding question, But considering I'm 90
J> miles from daylight, you guys are all I've got,
"Http://www.islandnet.com/~dretch/lightwavetips.html"
Do a search for "flag" or "banner".
There's a description, mpeg animation AND scene file....
Enjoy
Christopher
**********************************************
Primordial * Christopher Stewart dretch@islandnet.com * Graphics
Soup * http://www.islandnet.com/~dretch * WWW
Animation * Home of the Lightwave 3D Search Engine * Training
**********************************************
* Offline Orbit 0.73c *
Article: 11536
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Date: Sat, 10 Feb 1996 10:38:50 +0100
From: frank@nbre.nfe.be (Frank Aalbers)
Subject: Re: Network Rendering
Message-ID: <MSGID_2=3A292=2F603.37_311cca1a@fidonet.org>
References: <3119EFB6.3DFB@bigblue.no>
Newsgroups: comp.graphics.apps.lightwave
X-Comment-To: (Espen Blikstad)
Organization: NightBreed
Lines: 13
X-Gateway: FIDO .. nbre.nfe.be [FIDOGATE 3.9.6]
X-FTN-Tearline: Spot 1.3a #41
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Espen Blikstad (Espen Blikstad <espenb@bigblue.no>) wrote:
EB> Does anyone know how to use lwsn.exe file?
EB> I have tried "lwsn.exe -2 job1 ack1", but I think "ack1" is wrong.
EB> Lightwave wont detect other CPU's.
Normaly there is a batchfile inluded with screamernet . For every station
you have to use fifferent numbers . job1 ack1 , job2 ack2 , etc ...
Be sure the all look at the same commands network directory .
Frank Aalbers
Article: 11537
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Date: Sat, 10 Feb 1996 10:43:51 +0100
From: frank@nbre.nfe.be (Frank Aalbers)
Subject: Re: Need help making LW cityscape
Message-ID: <MSGID_2=3A292=2F603.37_311ccb47@fidonet.org>
References: <4fba5g$ahj@pipe3.nyc.pipeline.com>
Newsgroups: comp.graphics.apps.lightwave
X-Comment-To: (Michael Justin Austin)
Organization: NightBreed
Lines: 22
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Michael Justin Austin (justin@nyc.pipeline.com (Michael Justin Austin)) wrote:
MJA> How I solved this problem was to render my windows with a high
MJA> transparency
MJA> setting
MJA> and stuck my lights in the building (one in each) but you my want to
MJA> try 2
MJA> or 3
MJA> in a really large shell. also to get that lights out look you can
MJA> lower
MJA> their intensity
MJA> and adjust the transparency accordingly
MJA>
MJA> hope this helps
You can still get the best effect using texturemaps for luminosity putting
glow on it . Or a full luminous object and using clipmap to make non
windowareas transparent . This off course if the buildings are not too
close ...
Frank Aalbers
Article: 11538
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From: Andrew Hofman <andyh@erinet.com>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: NewTek`s Dongle Policy
Date: Mon, 12 Feb 1996 09:33:31 -0500
Organization: LumaQuest Productions, Dayton, OH
Lines: 21
Message-ID: <311F4FBB.7888@erinet.com>
References: <4fm46r$dv5@earth.usa.net>
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Unfortunately, even dongles are no guard against piracy. I have seen a
cracked version of Lightwave that operates perfectly well in all
respects, both Modeler and Layout. The guy who had it got it off the net
(after an offer from someone on a chat line), so I expect it's in pretty
wide distribution.
Then there are assholes like "Vinnie" (Vidiform@worldaccess.nl), a guy
who has twice posted here begging for a free copy of WaveFilter in
exchange for a free copy of Sparks. Piracy is always bad in principle,
but cheating a couple of one-man companies who are barely making squat
to begin with? Disgusting.
Oh, and by the way. Vinnie? You're a complete asshole (Unless I'm
mistaken about the intent of your post. If so, I apologize. If not,
you're still an asshole).
--
Andrew Hofman
LumaQuest Productions
andyh@erinet.com
513-643-7333
Article: 11539
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From: koren@hpsrk.fc.hp.com (Steve Koren)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: LW 4.0 Amiga bug?
Date: 12 Feb 1996 08:07:31 -0700
Organization: HP Fort Collins Site
Lines: 12
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Message-ID: <oj6vilcshu4.fsf@hpsrk.fc.hp.com>
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NNTP-Posting-Host: hpsrk.fc.hp.com
In-reply-to: Glenn Saunders's message of 11 Feb 1996 00:27:02 -0700
X-Newsreader: Gnus v5.0.9
Glenn Saunders <krishna@primenet.com> wrote:
> I am getting a stack overflow error when I try to import or export in
> modeler. Anyone else notice this? I tried punching up the stack size,
Doesn't happen here, at least up to objects of 40,000 polygons or so (I
haven't tried larger yet).
Odd. Are you launching LW from the CLI or from WB?
- steve
Article: 11540
Newsgroups: alt.3d.studio,alt.3d,comp.graphics.packages.3dstudio,comp.graphics.misc,comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.wavefront,comp.graphics.rendering.raytracing
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From: cgulka@undergrad.math.uwaterloo.ca (Chris Gulka)
Subject: Re: Cool Animations
Sender: news@undergrad.math.uwaterloo.ca (news spool owner)
Message-ID: <DMo3ox.Fs7@undergrad.math.uwaterloo.ca>
Date: Mon, 12 Feb 1996 14:46:08 GMT
References: <311B78D7.3C6D@metropolis.nl>
Nntp-Posting-Host: cayley.uwaterloo.ca
Organization: University of Waterloo
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Xref: zippy.cais.net alt.3d.studio:7460 alt.3d:21224 comp.graphics.packages.3dstudio:11120 comp.graphics.misc:6246 comp.graphics.animation:30694 comp.graphics.apps.lightwave:11540 comp.graphics.apps.wavefront:2261 comp.graphics.rendering.raytracing:6308
Try http://www.undergrad.math.uwaterloo.ca/~cgulka/ANIM. I have
many original, and some older animations there.
Chris Gulka
In article <311B78D7.3C6D@metropolis.nl>,
Gino Dammers <youngbd@metropolis.nl> wrote:
>I'm looking for cool animations (made with a 3D program) in any
>(avi,mov,qt,mpg,fli,flc,anm) format to upgrade my collection of
>3D Graphic animations.
>
>So if you have a cool anim for me please reply to me with a link where I
>can get my hands on it so that I can jump right to it.
>
>I'm especialy interesed in Sci-fi animations.
>
>"IF Possible" - a discription of the animation with it...
> - email the link to me...
>--
>
> Gino Dammers - youngbd@metropolis.nl
> 2D & 3D Graphics Artist & Game Designer at Youngblood Games.
>
Article: 11541
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From: Darr <dot@lander.es>
Newsgroups: comp.graphics.apps.lightwave
Subject: Bones and characters
Date: Mon, 12 Feb 1996 16:32:35 +0100
Organization: D.O.T.
Lines: 12
Message-ID: <311F5D93.5259@lander.es>
NNTP-Posting-Host: ppp019.lander.es
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I use LW4.0 to get good character animations. Organic people and
monsters is what i'm modelling. LW works fine for modelling with a
little ability there's a lack of efficiency on boning operations.
The influence of bones ober different parts of the model make it
difficult to manage.
A little time ago, i read one of us said to "make bones influence just
on menu specified surfaces". I'm a programmer too, i know it isn't
difficult.
Please people of Newtek, do it in the D revision ;-)
Article: 11542
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From: ghahrema@bowler.dacc.wisc.edu (Houman Ghahremanlou)
Newsgroups: comp.graphics.apps.lightwave
Subject: lightwave pricing ?
Date: 12 Feb 1996 15:50:15 GMT
Organization: University of Wisconsin, Madison
Lines: 17
Message-ID: <4fnnjn$pra@news.doit.wisc.edu>
NNTP-Posting-Host: bowler.dacc.wisc.edu
X-Newsreader: TIN [version 1.2 PL2]
hello all,
I am an avid user of Truespace 2.0, but having thiking to move
to Lightwave x.0 , so I call them (newtek) and ask for pricing, they
forward me to call a store closer to where I live, and I call and get
the pricing which is $750 which is kinda high for what I could afford,
I mean I got TS 2.0 for $200 educ price instead of $600, does Newtek
have any education or special prices, or lower prices for previous version
of lightwave. All this for PCs
Also what are the diff version of lightwave for PC ? I hear 4.0 is the latest
how diff is 3.0 from this version, and how much is the diff of cost ?
Thankx for any help.
Houman
Article: 11543
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From: Ernie Wright <erniew@access1.digex.net>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: Mon, 12 Feb 1996 11:40:44 -0500
Organization: Express Access Online Communications, USA
Lines: 22
Message-ID: <Pine.SUN.3.91.960212113022.13895A-100000@access1.digex.net>
References: <4f0qh7$t2h@newsbf02.news.aol.com> <4f2t17$k78@newsbf02.news.aol.com> <Pine.SUN.3.91.960205013221.28294A-100000@access4.digex.net> <3116D66D.6581@ix.netcom.com> <4f7st4$f2u@homer.alpha.net> <31181CC9.474D@ix.netcom.com> <Pine.SUN.3.91.96020801
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In-Reply-To: <311E9BDC.6B20@ix.netcom.com>
Elliot Bain wrote:
> I can't believe that so many people's opinions are colored by their
> fear of illegal copying.
My opinions about dongles aren't colored by much of anything. For me,
they're mostly a non-issue.
> It happens. And nothing I've said should in anyway suggest that I
> condone illegal copying or illegal use.
OK.
> But, what I mean, is that when barriers are set up, they not only are
> deterents to scofflaws, they are deterents to legitimate users.
I'm sure this seems self-evident to you, since you keep repeating the
word "barrier" without explaining it, but this is what genuinely puzzles
me. I plug it in and forget it. What's the big deal?
- Ernie
Article: 11544
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From: rioter@algonet.se (Johan Steen)
Newsgroups: comp.graphics.apps.lightwave
Subject: Lightrom 3 on the Amiga
Date: 12 Feb 1996 16:12:42 GMT
Organization: AlgoNet Public Access Node, Stockholm
Lines: 20
Message-ID: <1055.6616T1005T2230@algonet.se>
NNTP-Posting-Host: aristotle.algonet.se
X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED*
On LightROM 3 the first disk is called L:, which also the the device on
the Amiga where diffrent handlers are put. Because of this the Computer
searches the CD after handlers instead of the SYS:. Has anyone else with
an Amiga and LR3 come up with a simple solution of this?
/Johan
+--------------------------------------------------------------------------+
| __ | | |
| /// 3D Artist | | Using Amiga 3000/040/40MHZ/46MB |
|__ /// Special FX | Johan Steen | VLabMotion - Toccata - Picasso2 |
|\\\/// Film/Video | STUDIO 42 | 6GB HD - OS3.1 - 7*2xCDs - 16.8 |
| \XX/ Programmer | | !NO PIRATED SOFTWARE! |
| | | |
+--------------------------------------------------------------------------+
| http://www.algonet.se/~rioter/studio42.html |
+--------------------------------------------------------------------------+
Article: 11545
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From: kenwshmt@airmail.net (Ken Schmitt)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: ONE MORE HOT FLYER TIP From ToastRGuy@aol.com
Date: Mon, 12 Feb 1996 17:47:06 GMT
Organization: customer of Internet America
Lines: 12
Message-ID: <311e01b1.40942437@news.airmail.net>
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X-Newsreader: Forte Agent .99d/32.168
On 8 Feb 1996 13:39:27 -0500, toastrguy@aol.com (ToastRGuy) wrote:
>HOWEVER WITH 4.1: use "Medium Resolution", as that matches the new Flyer
>clip size, (752 x 480). This is especially necessary if you are loading
>a Flyer clip as a Background Image Sequence.
now if we could just convince someone to do something like this on the
intel version with AVI or FLI format....
keeping track of 72,000 image frames is a little tedius!
(thankfully, rev C 's hipp will read jpeg in the sequencer, i couldnt
do that with any other format)
Article: 11546
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From: lightning@usa.pipeline.com(Lightning)
Newsgroups: comp.graphics.apps.lightwave
Subject: Flag Controversy - Please Read
Date: 12 Feb 1996 17:29:49 GMT
Organization: Pipeline USA
Lines: 43
Message-ID: <4fnted$k3i@news1.usa.pipeline.com>
NNTP-Posting-Host: pipe5.h1.usa.pipeline.com
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Gentlemen --
I have known Joe Dox and Scott Wheeler for over four years now. They are
not racists nor are they white supremicists. I have not met two other
animators who are so willing to give up their time and expertise to help
others in the business.
Elsewhere, Mr. Chrystie himself has posted Scott's explanation of how the
unfortunate scene was originally 1.) a historical flags collection, 2.)
included the flag because both men were engaged in creating WW II
animations and that 3.) it was never meant for release on the CD in the
first place.
While I understand the concern and outrage (I myself was shocked and
confused when I had heard about it) and agree one must be eternally
vigilant about hate symbols and the groups that use them, too many people
have rushed to judgement on this matter.
These newsgroups are a PUBLIC forum. The character of two men who have
been extremely generous with their craft to the lightwave community has not
only been called into question but branded with epithets they do not
deserve. Previous posts have referred to them as white supremicists and
"microcephalic xenophobes." Please think of the damage this can do on the
scale of Usenet, a means of communication that reaches a previously unheard
of number of people.
White supremicists judge people by outward appearance and not what is in
their minds and hearts. We must be careful not to do the same.
I realize that no matter what I say some people will not be convinced. I
also realize that, as someone who keeps a low profile in these venues, many
of you do not know me and that my response will not carry as much weight as
others. If you are still unconvinced of the character of these men I
suggest you contact Chris Richardson of Newtek, a longtime friend of both
Scott and Joe who also happens to be African-American.
Thank you for your time.
Kevin Gendreau
Article: 11547
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From: Adam Chrystie <adamchry@cats.ucsc.edu>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Nazi Flag in the LW CD
Date: Mon, 12 Feb 1996 10:08:30 +0000
Organization: University Of California at Santa Cruz
Lines: 12
Message-ID: <311F119E.473@cats.ucsc.edu>
References: <3118DB39.6B36@cats.ucsc.edu> <4fc8k0$peh@darkstar.UCSC.EDU> <4fjeqm$6r6@news.onramp.net> <4fjqjm$frc@news.onramp.net> <311E2B1A.5194@erinet.com>
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To: Andrew Hofman <andyh@erinet.com>
Well, both creators emailed me..appologized, one aid he had
lost some sleep cuz of this..said they do not support the nazi
activities, views..etcc..
about the name..Scott emailed me saying it was a nickname given
to him by a fellow worker..and he did not know what it really
meant until much later.
I never brought the email name up..Scott kinda humorously
mentioned it in email to me
Article: 11560
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From: Brian Lutt <blutt@ic.net>
Newsgroups: comp.graphics.apps.lightwave
Subject: VRML & lightwave obj's
Date: Mon, 12 Feb 1996 07:02:02 +0000
Organization: ICNET... Your Link To The Internet... +1.313.998.0090
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Message-ID: <311EE5EA.1C7A@ic.net>
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CC: working2much
I am looking to convert Lightwave objects into a format for
use in VRML. Any suggestions?
Article: 11561
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From: Brian Lutt <blutt@ic.net>
Newsgroups: comp.graphics.apps.lightwave
Subject: VRML & lightwave obj's
Date: Mon, 12 Feb 1996 07:04:14 +0000
Organization: ICNET... Your Link To The Internet... +1.313.998.0090
Lines: 2
Message-ID: <311EE66E.2861@ic.net>
NNTP-Posting-Host: port29.hubbard3.t.ic.net
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CC: Working2much
I am looking to convert Lightwave objects into a format for
use in VRML. Any suggestions?
Article: 11562
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From: jeric@accessone.com
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: LW 4 Config File
Date: 13 Feb 1996 00:35:29 GMT
Organization: AccessOne
Lines: 25
Message-ID: <4fomch$esc@news.accessone.com>
References: <311964e3.4500751@news.digex.net>
NNTP-Posting-Host: jeric.accessone.com
X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
> davep@access.digex.net (Dave Paige) writes:
> angelf@shadow.net (Angel Freire) wrote:
>
> >Can some kind sole please tell me where the config files
> >are supposed to go so that LW (for intel) won't complain
> >upon closing the program that it can't find the config files?
> >Thanks..
> >
> >Angel Freire
>
> Lightwave and Modeler will look for the config files in the 'Working
> Directory' set in the Icon's properties. This should be set to
> 'drive:\Newtek\Programs
>
> Dave Paige
This is correct. Do not, as I did (oh the shame!) confuse working
directory with content directory.
******************************************************************************
** jeric@accessone.com | Synergy Graphix & Animation **
** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
** Don't make me force it down your throat.| "OK! Wind the frog!" **
Article: 11650
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From: jeric@accessone.com
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lightwave Plugins
Date: 14 Feb 1996 08:06:14 GMT
Organization: AccessOne
Lines: 12
Message-ID: <4fs55m$ccl@news.accessone.com>
References: <312143C6.BD0@mindspring.com>
NNTP-Posting-Host: jeric.accessone.com
X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
> > Can anyone post a list of plugins currently available for LW4.0?
This would be handy, cuz I just heard about a curved text plugin, and
I'm wondering where it is.
******************************************************************************
** jeric@accessone.com | Synergy Graphix & Animation **
** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
** Don't make me force it down your throat.| "OK! Wind the frog!" **
Article: 11651
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From: wmendez@ix.netcom.com(William A. Mendez )
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lightwave and Character Animation
Date: 14 Feb 1996 05:43:32 GMT
Organization: Netcom
Lines: 1
Message-ID: <4frsq4$eq7@ixnews7.ix.netcom.com>
References: <3113DFB4.43761032@columbia.edu> <31148B89.D7D@cats.ucsc.edu>
NNTP-Posting-Host: ix-jc4-20.ix.netcom.com
X-NETCOM-Date: Tue Feb 13 9:43:32 PM PST 1996
Is there a way to create skin folds on a charcter with LW?
Article: 11652
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From: chewie8625@aol.com (Chewie8625)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Screamer net on one machine?
Date: 14 Feb 1996 03:59:44 -0500
Organization: America Online, Inc. (1-800-827-6364)
Lines: 9
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Reply-To: chewie8625@aol.com (Chewie8625)
NNTP-Posting-Host: newsbf02.mail.aol.com
>>>Its not bogus. It is in the manual. It does boost rendering speed
(especially in Win95 pre- rev. C release). Better yet, using Screamernet
and
Layout's SN panel allows you to queue up a series of animations to render.
<<<
I guess when I skipped on that section of the manual because I have only
one processor and one machine I was doing more harm than good. Thanks,
I'll look it up.
-Emile
Article: 11653
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From: imagine@h130.aone.net.au (Kevin Gleeson)
Newsgroups: comp.graphics.apps.lightwave
Subject: upgrade cost 3.5 to 4.0
Date: Wed, 14 Feb 96 10:04:05 GMT
Organization: Imagine It
Lines: 22
Message-ID: <4fsc2l$2ig_001@cpe.Hobart.aone.net.au>
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X-Newsreader: News Xpress Version 1.0 Beta #3
Hi
Can anyone tell me what the upgrade cost is for PAL Amiga 3.5 to 4.0? I'm
selling my Amiga software and I've been told that it will cost AUS$900 to
upgrade from 3.5 to 4.0 when the software cost AUS$900 in the first place.
If this is Newtek's upgrade structure, will I have to pay almost the same for
all my PC upgrades (3 times $1300) when V5.0 comes out.
Or have been fed the wrong info?
I looked for an E-mail address for Newtek but couldn't easily see one on their
Web page.
Any advice would be welcome - even an indication of upgrade percentages of
original cost in the USA.
Thanks from Australia
Kevin Gleeson
Hobart TAS OZ
Article: 11654
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From: stranahan@aol.com (Stranahan)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Help Find Lee Stranahan a Job!
Date: 14 Feb 1996 04:19:02 -0500
Organization: America Online, Inc. (1-800-827-6364)
Lines: 8
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Reply-To: stranahan@aol.com (Stranahan)
NNTP-Posting-Host: newsbf02.mail.aol.com
You're right! I suck! Everyone hates me!
_____________________________________________
Lee Stranahan
Home Page renovations are well under way!
URL - http://users.aol.com/stranahan/main.htm
Article: 11655
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From: stranahan@aol.com (Stranahan)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: 14 Feb 1996 04:19:36 -0500
Organization: America Online, Inc. (1-800-827-6364)
Lines: 8
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References: <31218080.1DB7@ix.netcom.com>
Reply-To: stranahan@aol.com (Stranahan)
NNTP-Posting-Host: newsbf02.mail.aol.com
Hey! I'm an awful person on this thread, too!
_____________________________________________
Lee Stranahan
Home Page renovations are well under way!
URL - http://users.aol.com/stranahan/main.htm
Article: 11656
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From: apriljake@aol.com (AprilJake)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Nazi Flag BS
Date: 14 Feb 1996 04:30:51 -0500
Organization: America Online, Inc. (1-800-827-6364)
Lines: 8
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Message-ID: <4fsa4b$qa3@newsbf02.news.aol.com>
References: <311D436C.70B4@cats.ucsc.edu>
Reply-To: apriljake@aol.com (AprilJake)
NNTP-Posting-Host: newsbf02.mail.aol.com
I have known both Scott and Joe for most of my life. I can assure you that
they are NOT racists. If they were talking to you like you were "just one
of the guys" well, they probably thought you were. Who knew?!
I think it's disgusting how so many people have lashed out at Scott and
Joe for placing a certain flag in the wrong place. After all this, the
real crime here would be if Scott and Joe stopped sharing their scenes and
objects with us.
JAKE of "apriljake@aol.com"
Article: 11657
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From: jbooth411@aol.com (JBooth411)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lightwave manual
Date: 14 Feb 1996 04:32:20 -0500
Organization: America Online, Inc. (1-800-827-6364)
Lines: 16
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Message-ID: <4fsa74$qah@newsbf02.news.aol.com>
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X-Newsreader: AOL Offline Reader
In article <4fla5f$4j5@panther.unisys.com.br>, "Rodrigo J. S. Oliveira"
<rodrigo@unisys.com.br> writes:
>
>Does anybody know were can I download a file explaining how to use
>Lightwave?
Yes - buy the program and get the manual..
Jason Booth
Second Nature, Inc.
"I'm programing a raytracer that only outputs in ASCII art! I'LL BE
RICH!!!!"
Article: 11658
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From: Adam Chrystie <adamchry@cats.ucsc.edu>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Bones and characters
Date: Wed, 14 Feb 1996 01:10:22 +0000
Organization: University Of California at Santa Cruz
Lines: 43
Message-ID: <3121367E.3E67@cats.ucsc.edu>
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To: Christopher Stewart <dretch@islandnet.com>
Christopher Stewart wrote:
>
> In a message dated Mon, 12 Feb 1996 16: dot@lander.es writes:
> I think we might see some new (or improved) tools coming out of
> NewTek for character animation. This isn't a guess based on "insider"
> information but an observation that NewTek seems to respond to it's
> "high visibility" users needs.
We will see some new tools for character animation and some great modeling tools and
hopefully a great shader plugin (still am not 100% sure if it will be included or not)
:....(
So lesson of the post, learn your tools now..cuz the next batch will probably be
easier to understand/master if you've mastered the old...
> ps. Does anyone have a copy of the "spline" book that was around
> awhile ago? It's name escapes me but I could use a couple of
> good tutorials.. Don't say LWPRO as their delivery was too
> intermittant to re-subscribe (outside the US) and, if fact,
> they still owe me a couple.....
That spline book was not that good in my oppinion...Did you get the October and
December 1995 issues of Lw Pro?? I wrote two articles on splines..I'm by no means a
master...but i got a few emails saying my article helped them get their feet off the
ground...I know there is a Lw compilation book comming out in march..has all the lwpro
issues, a cd all for $49 USA or was that $34 USA...anyway a good deal!!
Adam Chrystie
>
> **********************************************
> Primordial * Christopher Stewart dretch@islandnet.com * Graphics
> Soup * http://www.islandnet.com/~dretch * WWW
> Animation * Home of the Lightwave 3D Search Engine * Training
> **********************************************
>
> * Offline Orbit 0.73c *
Article: 11659
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From: leimberger@marbls.enet.dec.com ()
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: BOOLEAN HELP
Date: 13 Feb 1996 22:04:04 GMT
Organization: Digital Equipment Corporation
Lines: 35
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Message-ID: <4fr1sk$999@nntpd.lkg.dec.com>
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NNTP-Posting-Host: marbls.enet.dec.com
In article <scrutnzr-0502960118080001@ts2-08.tor.inforamp.net>, scrutnzr@inforamp.net (Jim May) writes:
|>Path: nntpd.lkg.dec.com!lead.zk3.dec.com!crl.dec.com!crl.dec.com!caen!spool.mu.edu!torn!istar.net!news1.toronto.fonorola.net!news1.toronto.istar.net!news.toronto.istar.net!inforamp.net!ts2-08.tor.inforamp.net!user
|>From: scrutnzr@inforamp.net (Jim May)
|>Newsgroups: comp.graphics.apps.lightwave
|>Subject: Re: BOOLEAN HELP
|>Date: Mon, 05 Feb 1996 01:18:08 -0500
|>Organization: M.O.R.E. (Men Of Reason -- Everywhere!)
|>Lines: 40
|>Message-ID: <scrutnzr-0502960118080001@ts2-08.tor.inforamp.net>
|>References: <4f2iav$h61@newsbf02.news.aol.com>
|>NNTP-Posting-Host: ts2-08.tor.inforamp.net
|>
|>In article <4f2iav$h61@newsbf02.news.aol.com>, jkrause357@aol.com
|>(JKrause357) wrote:
|>
|>> Trying to cut out logo using boolean with subtract.
|>> It works great, problem is only certain letters cut out properly.
|>> example the logo is WBEN 930 AM
|>> W/E/N cut out great, the B does not,
|>> 930 does not the AM does????
|>>
|>> any idea's please call or e-mail
|>> joe krause
|>> Visual Impact
|>> (810) 681-5940
|>>
|>> thank you
|>
What is the typface your using ? What system are you running ?
I read the other response about possibly to many polygons. My
thought is it may well be the font itself. Others using LW 4.0
have had problems with some font famlies.
-bill
Article: 11660
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From: iay@mfltd.co.uk (Iain Young)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: how to FLI/FLC ?
Date: Wed, 14 Feb 1996 10:34:42 GMT
Organization: Micro Focus, Newbury, ENGLAND
Lines: 30
Message-ID: <4fse4d$1jc@hyperion.mfltd.co.uk>
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ad636@torfree.net (Stephen Bowie) wrote:
>Christoph Bechtel (Chriss.Bechtel@kiel.netsurf.de) wrote:
>: Moin,
>: on my lightwave-cover is standing something about FLI-Export (!?).
>: I never found a way to make fli or flc-files !
>: Do you know how to do ?
>Not having LW Intel, can't say how in LW....but if you have an Amiga, you
>can do this with the FLI EX of Scala, using AnimLab to compile the frames.
>I think it can be done in IFX as well.
>--
> Steve Bowie ad636@torfree.net
> North York, Ontario, Canada
> <<If I'm using this address, you gotta
> KNOW my reg. ISP is down>>
Apparently, there was a bug in the fli/flc output plugin, so it was
pulled at the last minute (or so I've heard). Newtek are working on it
and hopefully will release a patch? Anyway, the best way I've found of
creating flc files is to same each frame as a tga file, and use DTA to
convert tham to an animation.
Cheers,
Iain.
email : iay@mfltd.co.uk
Article: 11661
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From: fantome@worldnet.net
Newsgroups: comp.graphics.apps.lightwave
Subject: Lw mapping info
Date: Wed, 14 Feb 1996 12:36:18 -0400
Organization: FANTOME
Lines: 2
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I such some tips to control the position of a map on an object.
thanks for suggestions
Article: 11662
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From: Andrew Hofman <andyh@erinet.com>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: NewTek`s Dongle Policy
Date: Wed, 14 Feb 1996 08:13:15 -0500
Organization: LumaQuest Productions, Dayton, OH
Lines: 16
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> Whats the problem with swopping software, as long as the original
> copies are deleted, this is quite legal.....
> Don....
Aside from the annoying lack of documentation when you swap software on the
net, I agree there is no problem if both parties are honest. However, actually
deleting the program you swapped requires a certain level of integrity I have
often found lacking. Usually, it is not a true "swap" but simply a way to get
a free copy of something.
--
Andrew Hofman
LumaQuest Productions
andyh@erinet.com
513-643-7333
Article: 11663
From: Linden4@msn.com (Theodore Terranova)
Subject: Re: Meshpaint demo
Date: 14 Feb 96 00:46:57 -0800
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Message-ID: <0000940a+000020a5@msn.com>
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Lines: 9
I tried the meshpaint demo and found it kind of disapointing. Is the
full version faster because while rotating the model of the head, the
refresh rate was amazingly slow and painting was aslo slow. It
seemed like a great program and i'd get it if you could explain why
the demo seemed slow. Maybe it was an old version, my ram is to
low(16mb), or my computer is to slow(90mhz.). Thanks in a advance
for any info.
Ted
Article: 11664
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From: mike@cais.com (Michael D. Bartman)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lightwave on Win 3.1?
Date: Wed, 14 Feb 1996 14:09:38 GMT
Organization: Capital Area Internet Service info@cais.com 703-448-4470
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wturber@primenet.com (Walter (Jay) Turberville ) wrote:
>>Assuming LW will run on 3.1, I'll stick with that until NT is more
>>mature and lower in price (should happen in the next two years as
>>Microsoft finishes the move to NT. 95 is just a phase in this
>>process, and won't be around for long...though the marketing folks
>>will try to convince you that it is, and that the eventual switch to
>>NT is just an upgrade to the next version of 95 (which will obviously
>>need another name anyway).
>>Anyway, my Christmas list now has LW on it. Thanks for the info!
>Long file names and pre-emptive multitasking make Win 95 decidedly better
>than Win 3.x.
So far I've never needed long file names, but I suppose that could
change with LW. Does the LongFileNames add-on work with LW? Some
programs refuse to "go through channels" to do things and can't make
use of this package, though most are properly behaved.
As to 95's pre-emptive multitasking, it's pretty weak. As long as you
run *only* 32 bit apps, it's fine. Start even ONE 16-bit app though,
and pre-emptive multitasking is shut down and it reverts to the Win
3.1 cooperative model. Personally, I have a lot of 16 bit software...
>Running Screamernet II is a real pain under 3.X. I understand
>that Win95 is a phase. But two years is a long time in the PC world.
I agree, but if I had to change now, I think I'd go straight to NT.
It's a big price step, but 95 just seems flakey and poorly-behaved to
me. Anything that screws around with my boot sector enough to make
re-installing MS-DOS and Win 3.1 difficult is not something I'll use
willingly. Makes me wonder what *other* antisocial tendencies it has.
Could be none, but I don't get a good feeling from it.
-- Mike "thanks for the comments" Bartman --
>Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
>Studio 522 Productions |http://www.primenet.com/~wturber
>http://www.studio522.com |ftp.primenet.com/users/w/wturber
>Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
Article: 11665
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From: syndesis@inc.net (John Foust)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: 14 Feb 1996 15:43:51 GMT
Organization: Syndesis Corporation
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Message-ID: <4fsvvo$ogg@homer.alpha.net>
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In article <4fq7tf$rd@news.cais.com>, mike@cais.com says...
>
>Wait until it a) stops working (hardware does that sometimes...usually
>after the company that made it has gone under or stopped making them,
>but before you've lost your need for the program),
Actually, most companies are using the Rainbow Technologies
Sentinel series of dongles, which have incredibly low failure rates,
something on the order of 100,000 to 1, and of course they
will give you a replacement if it dies.
>it interferes with some other program you need to use (lots of dongles
>hang off the serial port and have been known to interfere with comm
>software, or with other dongles (I've heard of machines with 4 or 5 of
>the things)).
I don't think I've ever seen a dongle that goes on the serial port.
They go on the parallel port.
- John
Article: 11666
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From: chaubensak@aol.com (CHaubensak)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Meshpaint demo
Date: 14 Feb 1996 10:20:58 -0500
Organization: America Online, Inc. (1-800-827-6364)
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Reply-To: chaubensak@aol.com (CHaubensak)
NNTP-Posting-Host: newsbf02.mail.aol.com
Ted,
>>I tried the meshpaint demo and found it kind of disapointing. Is the
full version faster because while rotating the model of the head, the
refresh rate was amazingly slow and painting was aslo slow.
There are numerous settings that can greatly enhance the speed in
MeshPaint. In the case of object rotation, there is a setting for
Wireframe detail level. The lower the ratio is set, the less polygons that
get displayed. This can make a big difference. You may also check to see
if your Wireframe mode is set for single color or multicolored display.
Single color is faster.
The head model has a significant amount of polygons. Depending on how
large your 3D window is, how high the resolution of a map you set, brush
spacing settings, and brush preview size settings, the speed can vary
greatly. Is the demo the file from NewTek's ftp site dated January 12? We
do have a 1.0 demo that hasn't been posted yet with a few speed
enhancements.
>>It seemed like a great program and i'd get it if you could explain why
the demo seemed slow. Maybe it was an old version, my ram is to
low(16mb), or my computer is to slow(90mhz.). Thanks in a advance
for any info.
Are you running a Pentium? Windows 95 or NT? (It performs faster under NT,
but needs more RAM).
The minimum system requirements are a 486 66mhz PC, with 16 meg of RAM.
Brent
Article: 11667
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From: johnc@mt-inc.com (John Crookshank)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Alpha MeshPaint 3D Demo is ready!
Date: 14 Feb 1996 16:14:19 GMT
Organization: MCSNet Internet Services
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On 13-Feb-96 16:29:46, CHaubensak (chaubensak@aol.com) posted:
> Hello,
> I just posted the Alpha demo version of MeshPaint in our Compuserve
> forum
> (GO POSITRON), and will post it at NewTek's ftp site today
> (ftp.newtek.com) in the demos directory..
> To use the demo, pkunzip the files into a C:\MeshP directory on your
> Alpha
Um, Alphas and other RISC machines almost always use a tiny (5MB) OSLoader
partition on C:, and have everything else on D: and above. The above is a
misprint, isn't it? If you've somehow locked it into C:\, there are hardly
any Alphas around that will be able to use it.
--
______________________________________________________________
/ John Crookshank | Raptor3 DEC Alpha Workstations \
| MicroTech Solutions, Inc. | Lightwave 3D, Toaster/Flyer |
| Desktop Video Systems Dealer | JVC Professional Video Products |
| NewTek Systems Group Dealer | PVR, Speed Razor, Amiga Dealer |
|------------------------------|---------------------------------|
| johnc@mt-inc.com http://www.mt-inc.com/ |
\______________________________________________________________/
Article: 11668
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From: johnc@mt-inc.com (John Crookshank)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Please help a neophyte. . . Screamer net
Date: 14 Feb 1996 16:14:26 GMT
Organization: MCSNet Internet Services
Lines: 41
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On 13-Feb-96 14:38:27, noone@nowhere.net (noone@nowhere.net) posted:
> I just got 2 NT machines and 1 copy of Lightwave, I can run
> screamernet on one of them without an additional dongle right? One of
> the machines is NT server 3.51, the other is wkstation 3.51, the
> server also acts as file server/internet gateway for my housemates, is
> it gonna get wedged while rendering? Can I just lower the the thread
> priority of screamernet and still get decent network throughput? What
> protocol does scrmrnet use -- or does it run on named pipes? Last but
> most important, can I just leave screamernet running and have it wait
> for render jobs appear? If so, a little howto would be appreciated.
> I know, RTFM but any insights would be most appreciated.
> -Dan
The Lightwave interface runs at a high priority, and would make the machine
sluggish while rendering, although the task priority is settable somewhat
in Windows. Screamernet runs much more quietly, so this would be the
preferred choice on your 'server'. There will be a noticeable performance
hit while it's rendering, but not as bad. When it's finished rendering,
Screamernet will just sit there and poll the drive once per second or so,
waiting for a new 'job' file to appear, so at that point it wouldn't bother
other tasks too much. It would be better to shut it down if you're not
going to use it for a while, though.
When our DEC Alpha Raptor3 is rendering, the network throughput to/from
that machine slows down a *lot*, but it's liveable when SNII is doing the
rendering instead of the full program. I don't think I'd want that machine
to be acting as a server, though. That would slow everyone on the net down,
too.
--
______________________________________________________________
/ John Crookshank | Raptor3 DEC Alpha Workstations \
| MicroTech Solutions, Inc. | Lightwave 3D, Toaster/Flyer |
| Desktop Video Systems Dealer | JVC Professional Video Products |
| NewTek Systems Group Dealer | PVR, Speed Razor, Amiga Dealer |
|------------------------------|---------------------------------|
| johnc@mt-inc.com http://www.mt-inc.com/ |
\______________________________________________________________/
Article: 11669
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From: johnc@mt-inc.com (John Crookshank)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lightwave & Pixel 3D Pro
Date: 14 Feb 1996 16:14:31 GMT
Organization: MCSNet Internet Services
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On 13-Feb-96 18:59:20, George Josol (gjosol@s3.sonnet.com) posted:
> Hello everyone,
> I was wondering if there was such a program on the MS-DOS platform
> that worked like Pixel 3D Pro for the Amiga. I used to be able to
> convert my autocad .dxf files to lightwave objects. Before I plunk
> down the $$$ for Lightwave on the ms-dos platform I would like to make
> sure I can still convert my acad files over to lightwave. Thanks
> everyone! george-
Polyform is the PC version of Pixel 3D. Same programmers...
--
______________________________________________________________
/ John Crookshank | Raptor3 DEC Alpha Workstations \
| MicroTech Solutions, Inc. | Lightwave 3D, Toaster/Flyer |
| Desktop Video Systems Dealer | JVC Professional Video Products |
| NewTek Systems Group Dealer | PVR, Speed Razor, Amiga Dealer |
|------------------------------|---------------------------------|
| johnc@mt-inc.com http://www.mt-inc.com/ |
\______________________________________________________________/
Article: 11670
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From: james.kewageshig@cica.ca (James Kewageshig)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lightwave Plugins
Date: Wed, 14 Feb 1996 16:36:52 GMT
Organization: Network 8 Productions
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memex@teleport.com (David E. Tin Nyo) wrote:
>Currently there is a website called the LightWave Plug-In List that
>does just that. However the list is small because the developers are
>not responding in droves to have their product listed in this FREEEEE
>resource.
> http://www.teleport.com/~memex/lwpip.htm
The correct address is http://www.teleport.com/~memex/lwpipage.htm
________________________________________________________________________
|0 | All-Purpose-SIG 0|\
| James Kewageshig | DoD #1470 ('85 Honda VF1000R) Sony SLV-R5 |\|
| james.kewageshig@cica.ca| Amiga 2000/040 w/Toaster Pan. LX-101 LD |\|
|0________________________|____________________________________________0|\|
\_______________________________________________________________________\|
Article: 11671
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From: koren@hpsrk.fc.hp.com (Steve Koren)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: 14 Feb 1996 09:50:16 -0700
Organization: HP Fort Collins Site
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In-reply-to: leimberger@marbls.enet.dec.com's message of 13 Feb 1996 02:21:45 GMT
X-Newsreader: Gnus v5.0.9
leimberger@marbls.enet.dec.com () wrote:
> I agree with Ernie. All the major 3d Programs , including the #1
Well, I agreed with Ernie too, but this goes too far the *other* way. I
just bought R3D 3.3, and it didn't have a dongle (unless you count the 5
zillion pages of manuals and cryptic program operation :-) ). If I
recall correctly, neither did Imagine, although I sold mine some time
back so I can't check any more. I think R3D & Imagine qualify as "major
3D programs".
- steve
Article: 11672
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From: koren@hpsrk.fc.hp.com (Steve Koren)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: how to FLI/FLC ?
Date: 14 Feb 1996 09:53:22 -0700
Organization: HP Fort Collins Site
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In-reply-to: ad636@torfree.net's message of Tue, 13 Feb 1996 12:58:28 GMT
X-Newsreader: Gnus v5.0.9
ad636@torfree.net (Stephen Bowie) wrote:
> Not having LW Intel, can't say how in LW....but if you have an Amiga, you
> can do this with the FLI EX of Scala, using AnimLab to compile the frames.
>
> I think it can be done in IFX as well.
Yep, it can. ImageFX has a FLC/FLI saver module (+ MPEG and all the
rest).
- steve
Article: 11673
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From: koren@hpsrk.fc.hp.com (Steve Koren)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: upgrade cost 3.5 to 4.0
Date: 14 Feb 1996 09:59:09 -0700
Organization: HP Fort Collins Site
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In-reply-to: imagine@h130.aone.net.au's message of Wed, 14 Feb 96 10:04:05 GMT
X-Newsreader: Gnus v5.0.9
imagine@h130.aone.net.au (Kevin Gleeson) wrote:
> upgrade from 3.5 to 4.0 when the software cost AUS$900 in the first place.
> Or have been fed the wrong info?
Apparently. I think I payed about $150 directly to Newtek for the
3.5SA->4.0 upgrade. It came with a CD-ROM (with boatloads of scenes,
objects, etc) and two very high quality manuals that look like they cost
quite a bit to produce.
> Any advice would be welcome - even an indication of upgrade percentages of
> original cost in the USA.
I think I payed about $420 for LW3.5SA, so $150 is about 36 percent of
my original cost. (All in US dollars).
- steve
Article: 11674
Newsgroups: comp.graphics.apps.lightwave
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From: Dan Zimmerman <zimmerma@nexus.chapman.edu>
Subject: Re: Add a SCSI-II all-purpose card in a system with PVR installed
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Date: Mon, 12 Feb 1996 16:09:52 GMT
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dar <dot@lander.es> wrote:
>Is there any problem if i install a SCSI-II in my cpu currently carrying
>a PVR card?
No, there is no problem at all. I've just done that myself a couple of
months ago.
Dan Zimmerman
e-mail zimmerma@chapman.edu
homepage nexus.chapman.edu/~zimmerma
Article: 11675
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Article: 11676
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Article: 11677
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From: Jason@newtek.com (Jason Linhart)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: upgrade cost 3.5 to 4.0
Date: Wed, 14 Feb 1996 19:21:18 GMT
Organization: NewTek
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imagine@h130.aone.net.au (Kevin Gleeson) wrote:
<clip>
>I looked for an E-mail address for Newtek but couldn't easily see one on their
>Web page.
>Any advice would be welcome - even an indication of upgrade percentages of
>original cost in the USA.
>Thanks from Australia
>Kevin Gleeson
>Hobart TAS OZ
You can contact our customer service through e-mail at:
CustomerService@NewTek.com
They will be able to give you the latest upgrade information on your
version of LW.
Jason Linhart
NewTek, Inc.
Article: 11678
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From: Ernie Wright <erniew@access1.digex.net>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lightwave on Win 3.1?
Date: Wed, 14 Feb 1996 14:54:59 -0500
Organization: Express Access Online Communications, USA
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Mike "thanks for the comments" Bartman wrote:
> [...] 95 just seems flakey and poorly-behaved to me. Anything that
> screws around with my boot sector enough to make re-installing MS-DOS
> and Win 3.1 difficult is not something I'll use willingly. Makes me
> wonder what *other* antisocial tendencies it has.
Not that I want to start discussing the relative merits of the different
Windows flavors, but re-installing 3.x isn't difficult. 95 uninstalled
flawlessly, and with zero effort, when I tried it. Nor does 95 seem any
flakier to me than other Windows versions.
- Ernie
Article: 11691
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From: fxmatte@aol.com (FXMatte)
Newsgroups: comp.multimedia,comp.graphics.animation,comp.graphics.apps.alias,comp.graphics.apps.avs,comp.graphics.apps.data-explorer,comp.graphics.apps.gnuplot,comp.graphics.apps.iris-explorer,comp.graphics.apps.lightwave,comp.graphics.apps.pagemaker,comp
Subject: Re: Help Develop a Standardized Quote Form
Date: 14 Feb 1996 22:51:14 -0500
Organization: America Online, Inc. (1-800-827-6364)
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Xref: zippy.cais.net comp.multimedia:51553 comp.graphics.animation:30807 comp.graphics.apps.alias:1069 comp.graphics.apps.avs:472 comp.graphics.apps.data-explorer:232 comp.graphics.apps.gnuplot:2219 comp.graphics.apps.iris-explorer:218 comp.graphics.apps.
In your very long post, one of the things you said was, "We are giving the
impression to our customers that this is a hobby not a profession."
My reply. Quit conducting business in an unprofessional manner. Problem
solved.
As for the rest of your post, accurate job quoting and good salesmanship
are two things that come with experience. You gain experience through
study, hard work, stic-to-itiveness, ad infinitum.
Why would I want to subjugate myself to a "levelled playing field" of
quote submission when I can outsell, out perform or out market my
competition? This is all part and parcel of a free market economy.
Okay, let's say I give you all of the above as being totally wrong, out
there, nuts, written by a wacko. How do you plan on implementing your
standardized quote system? Would this be mandatory or voluntary? Let's
hear your plan.
Matt Merkovich
Article: 11692
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From: Andrew Weiler <aweiler@mindspring.com>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: 3ds to Lightwave
Date: Wed, 14 Feb 1996 21:18:02 -0500
Organization: MindSpring Enterprises, Inc.
Lines: 16
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To: Xact <xact@aol.com>
Xact wrote:
>
> Does lightwave import .3ds files? If so, do materials transfer as well as
> geometry? help?
3DS and DXF files can be loaded into Modeler directly, but they'll have
to be cleaned up a bit. I've successfully loaded DXFs into LW, never
tried 3DS. Materials won't transfer.
Andrew Weiler
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From: reifbrya@pilot.msu.edu (Bryant Reif)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Probl
Article: 11693
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From: s9505646@minyos.its.rmit.EDU.AU (Robert John Eisler)
Newsgroups: comp.graphics.apps.lightwave
Subject: test article
Date: 15 Feb 1996 04:35:51 GMT
Organization: Royal Melbourne Institute of Technology, Melbourne, Australia.
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test ignore
Article: 11694
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From: frankmcmahon@ids.net (Frank McMahon)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: lightwave pricing ?
Date: 15 Feb 1996 05:54:53 GMT
Organization: IDS World Network Internet Access Service, (401) 885-4243
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In article <4fnnjn$pra@news.doit.wisc.edu>, ghahrema@bowler.dacc.wisc.edu
says...
>
>hello all,
>
> I am an avid user of Truespace 2.0, but having thiking to move
>to Lightwave x.0
Have you tried out Lightwave yet? If you use trueSpace extensively you may be
disappointed with Lightwave's lack of realtime interaction (such as
trueSpace's 3DR shading driver, solid modeling, paint objects mode, etc.).
Lightwave has more professional features (especially in aninimation) so I
guess it depends on what you need it for. In the new issue of DV magazine I
did a round up of many 3-D programs and rated Lightwave and trueSpace the
best. Both are good, I just think going from trueSpace to a wireframe 3D
program may take a little adjusting to.
Frank McMahon
Article: 11695
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From: "Michael J. May" <mjmay@mcs.net>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Help Develop a Standardized Quote Form
Date: Wed, 14 Feb 1996 23:47:30 -0600
Organization: MCSNet Internet Services
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<snipped the b.s.>
What utter and complete nonsense.
If a prospect can't figure out the difference between the 5k and
the 100k qoutes, then why should I expect them to understand the
difference in hardware... as the"form" would have it stated.
A client / prospect is always welcome to sample our work, our
facility, and our client list. Besides, we already have our own
version the "form" - a contract! It, should spell out the
requirements and expectations of both partys - upfront. It has
taken a long time and a heck of a lot of work to put together
what little we have today, we are proud of what we have
achieved.
Fairness, and quality bring our clients back, not lies and
bashing about our competition. I suspect that the company who
now only deals with 100k quote does so for a reason: they are
happy with the price/product/support. Heck, I am happy to hear
of a company that had the good sense not to nickel and dime
themselves into misery.
Mike
Article: 11696
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From: reifbrya@pilot.msu.edu (Bryant Reif)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: Thu, 15 Feb 96 06:04:22 GMT
Organization: Michigan State University
Lines: 88
Message-ID: <4fuiaf$c4u@msunews.cl.msu.edu>
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In article <4fd9vc$g97@newsbf02.news.aol.com>, stranahan@aol.com (Stranahan)
wrote:
> think attacking 3DS now is a bad idea since MAX is getting
>rave reviews, but flaunting Lightwave's accomplishments is definitly a
>good idea.
>-----------------------------------
>
>Agreed - now. NewTek BLEW that window, and boy oh boy I really tried (when
>I worked there) on that one. Getting 3DS seats was job one, and there was
>a way to do that - they were very very vulernable...those days are gone
>for right now, 3dS owners will wait for MAX...
>
>
>_____________________________________________
>Lee Stranahan
>Home Page renovations are well under way!
>URL - http://users.aol.com/stranahan/main.htm
>
I have to disagree with this assessment. First my background the I'll tell
you why.
This is my first time in the Lightwave newsgroup. I had heard people
mentioning all the discussion going on the newsgroup (I generally reside in
the mailing list) and I have come to see what all the fuss was about. After
filtering through 1.6MBs of messages I feel ready to make a contribution to
this thread, as if it needed another contribution.
First, I am primarily a PC and Mac user. I never even touched an Amiga until
about 2 years ago, and only because that was the only computers my new job
had. Frankly I never liked the things and really hate using them even though
I have almost exclusively for the last 2 years. This is probably the wrong
place to admit this, but I believe that the Amiga platform is dead and will
never be resurrected. Marketing teaches us that in the long run all markets
eventually become a 2 horse race. Namely Microsoft and Apple. There is no
room for Amiga in the consumer or professional market. (ouch! I can feel the
flames already.) This is my personal opinion and is not a reflection on the
good people in this newsgroup.
BUT because of my exposure to Amigas and the Toaster I was introduced to LW.
It is by far the best 3D animation package I have used for any platform save
the SGI. Far better than Strata Studio Pro, trueSpace, Ray Dream, Infini-D,
etc... but these programs aren't LW's real competitors, 3D Studio is. 3DS
is very entrenched in the PC market and clearly the leader. So what do you do
when you are #2 in a market? You attack the leader, relentlessly. By attack
I don't mean try to sling mud at 3DS, but you have to be AGGRESSIVE. LW is
comparable to 3DS in most aspects, but it has one key advantage, price. You
have to market LW as a lower priced alternative to 3DS. You have to show
*why* LW is every bit a good as 3DS for a lower price. Do you have to raise
LW price to that of 3DS to be taken seriously? Not necessarily. You just have
to prove that LW is the same quality product that 3DS is. If a prospective
buyer realizes this then the next step will be obvious.
LW should not market itself as 3D for the masses. It should not be on the
shelves of "Best Buy" and "Computer Warehouse".The "3D for under $500" market
is already glutted w/ too many 3D programs to count. If anything LW should
raise it's price. I hate to say that because I can't even afford it now at
$800, but it would make more marketing sense. The farther LW gets away from
the little guys and the closer it gets to 3DS, the better for LW. NewTek
should be aggressively going after 3DS, even with 3DS's new features. The
more LW is compared to and associated with 3DS the more likely that they will
be able to steal away their users, lured by the similar features and lower
price. LW should never be mentioned in the same article as trueSpace,
RayDream, Infini-D, or even Strata. LW vs. 3DS is what we want to see in
magazines, newspapers, and software reviews.
I have spent a great deal of my time learning LW. Not because I didn't have
access to "better" or more expensive programs, but because it is a great 3D
app. Most people don't realize this. Most have never heard of LW. LW needs
recognition. LW needs publicity. Taking on 3DS head to head will accomplish
this. It is basic marketing 101. Never mind that NT missed it's great window
of opportunity. It would have been better of course if they had jumped on it,
but they can't give up and go cowering back to their corner. They have to
come out fighting, and hard.
This isn't NewTek bashing. NewTek makes the best 3D program for the PC,
period. BUT, they have to get the word out. I can't even count how many
people I've talked to who have know idea what LW is. I come from the Mac and
PC community and we didn't pay any attention to Amiga over the years. I found
out about LW by accident, but what about all the people who haven't even heard
of Amiga's? Lightwave 3D must be marketed as a high-end PC app in direct
competition with 3D Studio. *whew*...
| Bryant Reif, 3D/Graphics/Telecom M Home: (517) 332-1236 |
| E-mail: reifbrya@pilot.msu.edu S Work: (517) 432-2191 |
| WWW: http://www.aiesec.org/~bryant U Fax: (517) 432-2529 |
Article: 11697
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From: (Ken Mayfield)ad914@cfn.cs.dal.ca
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: 14 Feb 1996 06:16:24 GMT
Organization: Chebucto Community Net
Lines: 11
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NNTP-Posting-Host: ccn.cs.dal.ca
It's amazing how much bandwidth Bill can waste doing nothing but
making a fool of himself.
I think Lee is stating considered opinions backed up by
first-hand experience, relevant to Lightwave. IMHO, if Bill can't stay
on-topic, off-site would be the next best thing.
Profferred with a Disarming Smile,
-Ken
--
Article: 11698
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From: stranahan@aol.com (Stranahan)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Sparks Plugin for Intel
Date: 15 Feb 1996 05:32:28 -0500
Organization: America Online, Inc. (1-800-827-6364)
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Reply-To: stranahan@aol.com (Stranahan)
NNTP-Posting-Host: newsbf02.mail.aol.com
Yeah, Particle Storm is WAY cool...very impressive plug-in.
_____________________________________________
Lee Stranahan
Q : What do BBQ and better sex have in common?
A : Lee's new and improved home page!
URL - http://users.aol.com/stranahan/main.htm
Article: 11699
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From: stranahan@aol.com (Stranahan)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: off topic-but!! new pvr upgrade!
Date: 15 Feb 1996 13:34:30 -0500
Organization: America Online, Inc. (1-800-827-6364)
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NNTP-Posting-Host: newsbf02.mail.aol.com
This really isn't that off topic - the PVR and LightWave go hand in
hand...
_____________________________________________
Lee Stranahan
Q : What do BBQ and better sex have in common?
A : Lee's new and improved home page!
URL - http://users.aol.com/stranahan/main.htm
Article: 11700
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From: syndesis@inc.net (John Foust)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: FS:NT Server 10 Client (oooh ahhh)
Date: 15 Feb 1996 15:01:43 GMT
Organization: Syndesis Corporation
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In article <4ft8na$t96@agate.berkeley.edu>, igonzale@haas.berkeley.edu says...
>
>Who needs NT when you have two Amigas and a parnet cable? (joke, man)
>OK you PC Lightwave people...
>
>MS Windows NT Server Network Value Pak 10 Client (CD-ROM)
>unregistered
You didn't say which version of WinNT Server... is it 3.1, 3.5, 3.51?
And why does someone from an educational address have one for sale?
- John
Article: 11701
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From: jeric@accessone.com
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Render-net over Internet?
Date: 15 Feb 1996 15:50:39 GMT
Organization: AccessOne
Lines: 22
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X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
> "Thomas M. Schaefer" <stratvid@ix.netcom.com> writes:
> I haven't mentioned this for six months, so I'll try again....
>
> What if we all left our computers on all the time, and someone developed
> the software to act as a "render-broker" over the internet? <SNIP>
>
> I'll raise this idea every six months or so until someone makes it
> happen. After all, the network IS the computer, right?
I had this idea four years ago: at the time, modem speeds made it
impractical.
The big problem is security: if you are an MIS, are you gonna allow a
bunch of computer geeks access to your network? I think not.
<SIGH> All those wasted cycles....
******************************************************************************
** jeric@accessone.com | Synergy Graphix & Animation **
** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
** Don't make me force it down your throat.| "OK! Wind the frog!" **
Article: 11702
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From: Bob Aitchison <100420.17@CompuServe.COM>
Newsgroups: comp.graphics.apps.lightwave
Subject: Lightwave and Razor/Adobe Premiere
Date: 15 Feb 1996 14:56:45 GMT
Organization: Tron Productions
Lines: 3
Message-ID: <4fvhjd$p2u$1@mhafn.production.compuserve.com>
Anyone out there using LW 4.0 and Adobe Premiere or Speed Razor
III? I have Lightwave and the Perception and I'm musing over
which edit package to buy, Is Razor III worth the extra bucks?
Article: 11703
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From: stranahan@aol.com (Stranahan)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lightwave on Win 3.1?
Date: 15 Feb 1996 14:02:19 -0500
Organization: America Online, Inc. (1-800-827-6364)
Lines: 13
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Reply-To: stranahan@aol.com (Stranahan)
NNTP-Posting-Host: newsbf02.mail.aol.com
Here's some more of marketing genius and statement on the subject...
"Windows 95 - it sucks somewhat less!!!"
See? Genius.....geeeeenius.....
_____________________________________________
Lee Stranahan
Q : What do BBQ and better sex have in common?
A : Lee's new and improved home page!
URL - http://users.aol.com/stranahan/main.htm
Article: 11704
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From: Andrew Hofman <andyh@erinet.com>
Newsgroups: comp.graphics.apps.lightwave
Subject: New Postcript fonts with LW 4.0
Date: Thu, 15 Feb 1996 11:14:57 -0500
Organization: LumaQuest Productions, Dayton, OH
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It looks like there's a few new Postscript fonts on LW 4.0 CD-ROM, but
none of the three manuals has a font guide. How are we supposed to know
what the heck we've got?
--
Andrew Hofman
LumaQuest Productions
andyh@erinet.com
513-643-7333
Article: 11705
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From: wturber@primenet.com (Walter (Jay) Turberville )
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lightwave on Win 3.1?
Date: 14 Feb 1996 16:49:00 -0700
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In article <4fspv9$d3k@news.cais.com> mike@cais.com (Michael D. Bartman) writes:
>From: mike@cais.com (Michael D. Bartman)
>Subject: Re: Lightwave on Win 3.1?
>Date: Wed, 14 Feb 1996 14:09:38 GMT
>wturber@primenet.com (Walter (Jay) Turberville ) wrote:
>>Long file names and pre-emptive multitasking make Win 95 decidedly better
>>than Win 3.x.
>So far I've never needed long file names, but I suppose that could
>change with LW. Does the LongFileNames add-on work with LW? Some
>programs refuse to "go through channels" to do things and can't make
>use of this package, though most are properly behaved.
I've been using DOS since 1986. I don't "need" long file names, but I sure do
want them. LongFileNames (the add-on 3.x program) replaces the standard
Windows file requestor. It might work in Layout, but I doubt Screamernet
would like it.
>As to 95's pre-emptive multitasking, it's pretty weak. As long as you
>run *only* 32 bit apps, it's fine. Start even ONE 16-bit app though,
>and pre-emptive multitasking is shut down and it reverts to the Win
>3.1 cooperative model. Personally, I have a lot of 16 bit software...
I'm sure our QuickBooks program is a 16 bit prog. It worked fine with SN
running in the background. I'm not debating your description of what the OS
does, but I run a mix of apps and Win95 is never worse than Win 3.x in
multitasking and is often better.
>>Running Screamernet II is a real pain under 3.X. I understand
>>that Win95 is a phase. But two years is a long time in the PC world.
>I agree, but if I had to change now, I think I'd go straight to NT.
>It's a big price step, but 95 just seems flakey and poorly-behaved to
>me. Anything that screws around with my boot sector enough to make
>re-installing MS-DOS and Win 3.1 difficult is not something I'll use
>willingly. Makes me wonder what *other* antisocial tendencies it has.
>Could be none, but I don't get a good feeling from it.
If Win95 is flakey, then MS-DOS/Win 3.x is REAL flakey. I have four machines
on Win95 and the most significant problems I have had has been with Adobe
Photoshop and Illustrator. They required updates to work "properly". You may
be right that Win95 goofs with the boot sector "strangely". I haven't had the
need or desire to go back to DOS/Windows, so I wouldn't know from personal
experience. I have two copies of NT gathering dust (I got good prices on them
shortly before 95 shipped.) I haven't installed them because everything I
have WORKS right now on 95. The next machine we get probably gets NT
installed - just so I can check out the benefits first hand.
> -- Mike "thanks for the comments" Bartman --
I'm not a true-believer or disbeliever regarding any OS. I believe in using
what works for you. It is merely my opinion that Win 3.x is the poorest
choice. Its only advantages are no additional cost and compatibility with
existing stuff. I think that compares poorly with what Win95 or Win NT offer.
Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
Studio 522 Productions |http://www.primenet.com/~wturber
http://www.studio522.com |ftp.primenet.com/users/w/wturber
Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
Article: 11706
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From: virtualbri@aol.com (VirtualBri)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: 15 Feb 1996 14:35:40 -0500
Organization: America Online, Inc. (1-800-827-6364)
Lines: 9
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NNTP-Posting-Host: newsbf02.mail.aol.com
>One thing missing from LightWave ads that would help with both of these -
>FEATURES. These ads need to say what LightWave has built in and WHY the
>pros use it.
Wait, we use it because it's got balls!!!
Or, maybe not :)
--Brian
http://members.aol.com/virtualbri
Article: 11707
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From: davep@access.digex.net (Dave Paige)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: off topic-but!! new pvr upgrade!
Date: Thu, 15 Feb 1996 19:54:16 GMT
Organization: Express Access Online Communications, USA
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justin@nyc.pipeline.com (Michael Justin Austin) wrote:
>
>
>Sorry for this off topic post but I am downloading
>a massive upgrade to the pvr software for NT
>
>new waveform and vector functions
>GPI triggers
>new disk utilities etc,
>
>
>this upgrade is at 3.0 megs and growing
>as its coming in!!!
>
>www.dps-inc.com
>
>
>enjoy!
Not really off-topic but not new news either.
Dave Paige
Alfheim Imaging
dave@access.digex.net
Article: 11708
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From: davep@access.digex.net (Dave Paige)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: New Postcript fonts with LW 4.0
Date: Thu, 15 Feb 1996 19:54:24 GMT
Organization: Express Access Online Communications, USA
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Andrew Hofman <andyh@erinet.com> wrote:
>It looks like there's a few new Postscript fonts on LW 4.0 CD-ROM, but
>none of the three manuals has a font guide. How are we supposed to know
>what the heck we've got?
>
>--
Try them maybe. :)
Dave Paige
Alfheim Imaging
dave@access.digex.net
Article: 11709
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From: virtualbri@aol.com (VirtualBri)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: New Alpha Visual FX Mag!
Date: 15 Feb 1996 14:52:36 -0500
Organization: America Online, Inc. (1-800-827-6364)
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Yeah!!! About time!
I'm currently investigating Alpha system solutions for work, and sometimes
feel like I'm on a Quest for the Holy Grail.
Can't wait to get an issue!
--Sir Brian, the Not-so-Brave
http://members.aol.com/virtualbri
Article: 11710
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From: andy@crazybe.demon.co.uk (Andrew Barnett)
Newsgroups: comp.graphics.apps.lightwave
Subject: Upgrade still ?
Date: Thu, 15 Feb 1996 19:14:53 GMT
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Yo folks is it still possible to upgrade from AMiga Lightwave to PC
Lightwave at the reduced price of $150
* ("`-/")_.-'"``-._ .--------------------------. *
* . . `; -._ )-;-,_`) | Andrew Barnett | *
* * (v_,)' _ )`-.\ ``-' | andy@crazybe.demon.co.uk | *
_.- _..-_/ / ((.' `--------------------------' *
* ((,.-' ((,/.................CrAzY Bee Productions.........
"I see death, destruction, fire. Babylon will fall -- this place will
be destroyed."
-- Lady Ladira, "Signs and Portents"
Article: 11711
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From: virtualbri@aol.com (VirtualBri)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: 15 Feb 1996 14:27:14 -0500
Organization: America Online, Inc. (1-800-827-6364)
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Reply-To: virtualbri@aol.com (VirtualBri)
NNTP-Posting-Host: newsbf02.mail.aol.com
>Marketing teaches us that in the long run all markets
>eventually become a 2 horse race.
Marketing teaches us no such thing. How many professional
videotape formats are there? How many makes of cars?
TVs? I could go on and on, but you can see how it's a
gross simplification of a "us vs. them" mentality. Oh, if it
were that simple.
Because of this market complexity, LightWave must move on
all fronts. I agree, without mudslinging, they must agressively
market LightWave. But it's not a one front war. They must
market as aggressively against the low price competition as the
SoftImages, Maxes, and Electric Images.
Price does not determine "professional quality".
Perception of the product does. To use the dogged example
again, The same Macromedia Director professionals use for
multimedia applications, presentations, games, etc., is sitting
on the shelves of major retailers, available for anyone to buy.
No one thinks it's any less professional a tool because I can get
it at CompUSA.
It's a smart move by Macromedia to make it available through the
major retail chains, because it does expose it to a potential new
audience, one that may not be that familihigh profile for the product.
And perhaps, as some people have suggested, we need a "LightWave
Lite". Adobe is doing it for After Effects, by separating the basic
program from the "production bundle" and to good success so far,
just as a single example. Get people hooked on the program, and
allow them to upgrade to the full blown package.
Additionally, whenever LightWave 5, or 4.5 is announced, NewTek can
take the Autodesk strategy of slashing 4.0 prices, and still selling it
for a while. Again, with an upgrade path, to keep people onto the
product.
But these are asides from my point, which is both ends of the spectrum
cannot be ignored.
>LW should never be mentioned in the same article as trueSpace,
>RayDream, Infini-D, or even Strata. LW vs. 3DS is what we want to see in
>magazines, newspapers, and software reviews.
Well, unless you're the editor or publisher of NewMedia, DV Magazine,
PC Graphics and Video, etc., etc., you don't have a lot of control over
that. They choose the head-to-head comparasions. It's up to NewTek
to try and distinguish themselves from all competition. I think it is a
mistake to ignore the trueSpaces out there, because they are getting
nearly the same press as the 3DS Maxes.
And while focusing efforts on a single comparable competitor is a
sometimes a good idea, it's only possible once you've established
yourself in the market in the first place. I agree with some of what
you say, but you simplify the market way too much, which NewTek
can't afford to do.
--Brian
http://members.aol.com/virtualbri
Article: 11712
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From: dan.bloomfield@mercopus.com (DAN BLOOMFIELD)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: NT:intel vs. alpha
Message-ID: <8BAB385.0B95000283.uuout@mercopus.com>
Date: Tue, 13 Feb 96 15:01:00 -0400
Distribution: world
Organization: Mercury Opus BBS - Dunedin, Florida - 1 813 734 2799
Reply-To: dan.bloomfield@mercopus.com (DAN BLOOMFIELD)
References: <4fc00a$ik6@flood.xnet.com>
X-Newsreader: PCBoard Version 15.22
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> From: cv@flood.xnet.com (Creative Visions)
> Newsgroups: comp.graphics.apps.lightwave
> Subject: NT:intel vs. alpha
>
> Just to throw out a question that I have been wondering about. What's
> the
> diffrenece between the Lightwave versions across platforms? They have a
> NT for intel version and a NT for Alpha version. If a alpha runs NT and
> a
> pentium runs NT what would the diffrence be? wouldnt both versions be
> the
> same? Obviously their would be a speed diffrence depending on MHz
> speed.
>
> Just a thought... anyone know otherwise???
Lightwave is exactly the same, but the programs for different processors
have to be re-compiled for those processors even though they all use NT as
their operating system. And different bugs can show up in this process from
one processor to another.
Article: 11713
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From: -*- BAST -*- <fero@panix.com>
Newsgroups: alt.3d.studio,alt.3d,comp.graphics.packages.3dstudio,comp.graphics.misc,comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.wavefront,comp.graphics.rendering.raytracing
Subject: Re: Cool Animations
Date: Thu, 15 Feb 1996 15:18:28 -0500
Organization: FLOW! MOTION ANIMATIONS
Lines: 28
Message-ID: <31239514.408F@panix.com>
References: <311B78D7.3C6D@metropolis.nl> <DMo3ox.Fs7@undergrad.math.uwaterloo.ca> <3120C648.726A@panix.com> <312299AD.3C0B@metropolis.nl>
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To: Gino Dammers <youngbd@metropolis.nl>
Xref: zippy.cais.net alt.3d.studio:7590 alt.3d:21331 comp.graphics.packages.3dstudio:11325 comp.graphics.misc:6358 comp.graphics.animation:30833 comp.graphics.apps.lightwave:11713 comp.graphics.apps.wavefront:2320 comp.graphics.rendering.raytracing:6523
Gino, Gino, Gino. (aka Mr. Kool)
First learn to spell, secondly, relax a little, and finally, go fuck
yourself.
-*- BRUCE -*- (not as cool as Gino)
FLOW! ANIMATIONS
Under Construction
http://www.panix.com/~fero
Gino Dammers wrote:
>
> -*- BAST -*- wrote:
> >
> > Sorry, but it seems this guy is looking for some free ideas to sponge.
>
> Must there alway be something behide a question ?
> I have tons of video's of animations and so far small collection
> of animations on my collection HD here.. I could rip from that but I
> dont. Sometimes something is just what the package say what it is !
>
> So if you dont have anything good to say, go to some "war" or other
> stupid newsgroup sites and leave the cool guys here...
> --
>
> Gino Dammers - youngbd@metropolis.nl
> 2D & 3D Graphics Artist & Game Designer at Youngblood Games.
Article: 11714
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From: Glenn Brown <itv@eng.umd.edu>
Newsgroups: comp.graphics.apps.gnuplot,comp.graphics.apps.iris-explorer,comp.graphics.apps.lightwave,comp.graphics.apps.pagemaker,comp.graphics.apps.photoshop,comp.graphics.apps.softimage,comp.graphics.apps.wavefront,comp.graphics.misc
Subject: A seminar on ORGANIZING INTERNET SERVICES live via satellite
Date: 15 Feb 1996 19:40:26 GMT
Organization: U of MD Instructional Television System
Lines: 64
Message-ID: <4g027a$34h@hecate.umd.edu>
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Xref: zippy.cais.net comp.graphics.apps.gnuplot:2226 comp.graphics.apps.iris-explorer:220 comp.graphics.apps.lightwave:11714 comp.graphics.apps.pagemaker:1422 comp.graphics.apps.photoshop:8939 comp.graphics.apps.softimage:576 comp.graphics.apps.wavefront:
The University of Maryland would like to invite you and other members of
your organization to participate in a special satellite broadcast
seminar titled:
Organizing the Internet Services: Providing Secure
Access to Corporate Databases and Documents
Course Code: MC96022201
Thursday, February 22, 1996
11am-5pm Eastern
COURSE DESCRIPTION:
The Internet is emerging as a platform where companies can freely
advertise their products and services. Currently, companies are not
utilizing their databases to support customer requests. The result is
accurate, current information that may not be available to customers,
thus leading to potential loss of business. The main aim of this one-day
course is to enable participants to set up secure, efficient, reliable
WWW access to their company's electronic advertising/promotional
materials and databases.
BENEFITS:
* Upon completion of this course, you will be able to:
* Create multimedia home pages of company products/services
* Provide WWW access to company databases
* Construct distributed WWW servers to improve response time and enhance
reliability
* Maintain security, hiding proprietary company data, while providing
limited access to company databases
* SPECIAL ADDED BENEFIT: E-mail interaction with the presenter for 45
days after the program
INTENDED AUDIENCE:
Programmers, technical personnel, database designers/administrators and
managers responsible for software development. Individuals
developing/marketing products and services using the Internet.
PREREQUISITES:
A basic knowledge of computer science
RECOMMENDED TEXT:
Multimedia Database Systems: Issues and Research Directions, eds. S.
Jajodia and V.S. Subrahmanian, Springer Verlag, forthcoming, Nov. 1995.
This is a recommended, but not required text.
PRESENTER:
V.S. Subrahmanian, Ph.D., received his Ph.D. in 1989 from Syracuse
University. Since then, he has been on the faculty of the University of
Maryland, College Park, where he is currently an associate professor of
computer science. He is widely known for his work in integrating
multiple databases, data structures and software packages. For this
work, he received the prestigious NSF National Young Investigator award
in 1993. He is the principal developer of the HERMES "Heterogeneous
Reasoning and Mediator System," a platform for software integration. He
has worked extensively on multimedia databases and has developed the
MACS Media-Abstraction Creation System, the AVIS Advanced Video
Information System, and the FIST Face Information System. Prof.
Subrahmanian has authored more than 75 papers, and delivered invited
addresses at several international conferences. He has edited one book
(MIT Press) and another edited volume by him on multimedia databases is
scheduled to appear in Nov. 1995 (Springer Verlag).
Article: 11715
Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!panix!usenet
From: -*- BAST -*- <fero@panix.com>
Newsgroups: alt.3d.studio,alt.3d,comp.graphics.packages.3dstudio,comp.graphics.misc,comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.wavefront,comp.graphics.rendering.raytracing
Subject: Re: Cool Animations
Date: Thu, 15 Feb 1996 15:19:15 -0500
Organization: FLOW! MOTION ANIMATIONS
Lines: 28
Message-ID: <31239543.9E1@panix.com>
References: <311B78D7.3C6D@metropolis.nl> <DMo3ox.Fs7@undergrad.math.uwaterloo.ca> <3120C648.726A@panix.com> <312299AD.3C0B@metropolis.nl>
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To: Gino Dammers <youngbd@metropolis.nl>
Xref: zippy.cais.net alt.3d.studio:7591 alt.3d:21332 comp.graphics.packages.3dstudio:11327 comp.graphics.misc:6360 comp.graphics.animation:30835 comp.graphics.apps.lightwave:11715 comp.graphics.apps.wavefront:2322 comp.graphics.rendering.raytracing:6527
Gino, Gino, Gino. (aka Mr. Kool)
First learn to spell, secondly, relax a little, and finally, go fuck
yourself.
-*- BRUCE -*- (not as cool as Gino)
FLOW! ANIMATIONS
Under Construction
http://www.panix.com/~fero
Gino Dammers wrote:
>
> -*- BAST -*- wrote:
> >
> > Sorry, but it seems this guy is looking for some free ideas to sponge.
>
> Must there alway be something behide a question ?
> I have tons of video's of animations and so far small collection
> of animations on my collection HD here.. I could rip from that but I
> dont. Sometimes something is just what the package say what it is !
>
> So if you dont have anything good to say, go to some "war" or other
> stupid newsgroup sites and leave the cool guys here...
> --
>
> Gino Dammers - youngbd@metropolis.nl
> 2D & 3D Graphics Artist & Game Designer at Youngblood Games.
Article: 11716
Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!panix!usenet
From: -*- BAST -*- <fero@panix.com>
Newsgroups: alt.3d.studio,alt.3d,comp.graphics.packages.3dstudio,comp.graphics.misc,comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.wavefront,comp.graphics.rendering.raytracing
Subject: Re: Cool Animations
Date: Thu, 15 Feb 1996 15:20:00 -0500
Organization: FLOW! MOTION ANIMATIONS
Lines: 28
Message-ID: <31239570.6DCC@panix.com>
References: <311B78D7.3C6D@metropolis.nl> <DMo3ox.Fs7@undergrad.math.uwaterloo.ca> <3120C648.726A@panix.com> <312299AD.3C0B@metropolis.nl>
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To: Gino Dammers <youngbd@metropolis.nl>
Xref: zippy.cais.net alt.3d.studio:7592 alt.3d:21333 comp.graphics.packages.3dstudio:11328 comp.graphics.misc:6361 comp.graphics.animation:30836 comp.graphics.apps.lightwave:11716 comp.graphics.apps.wavefront:2323 comp.graphics.rendering.raytracing:6531
Gino, Gino, Gino. (aka Mr. Kool)
First learn to spell, secondly, relax a little, and finally, go fuck
yourself.
-*- BRUCE -*- (not as cool as Gino)
FLOW! ANIMATIONS
Under Construction
http://www.panix.com/~fero
Gino Dammers wrote:
>
> -*- BAST -*- wrote:
> >
> > Sorry, but it seems this guy is looking for some free ideas to sponge.
>
> Must there alway be something behide a question ?
> I have tons of video's of animations and so far small collection
> of animations on my collection HD here.. I could rip from that but I
> dont. Sometimes something is just what the package say what it is !
>
> So if you dont have anything good to say, go to some "war" or other
> stupid newsgroup sites and leave the cool guys here...
> --
>
> Gino Dammers - youngbd@metropolis.nl
> 2D & 3D Graphics Artist & Game Designer at Youngblood Games.
Article: 11717
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From: stranahan@aol.com (Stranahan)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: 15 Feb 1996 13:24:35 -0500
Organization: America Online, Inc. (1-800-827-6364)
Lines: 23
Sender: root@newsbf02.news.aol.com
Message-ID: <4fvtp3$1d1@newsbf02.news.aol.com>
References: <4fuiaf$c4u@msunews.cl.msu.edu>
Reply-To: stranahan@aol.com (Stranahan)
NNTP-Posting-Host: newsbf02.mail.aol.com
Hi Bryant, and welcome...
Good post - I agree with going after current 3D users. 3DS is the main
competition for pro users, although SoftImage is clearly going to have an
impact. The -downside- of going for the 3DS/SI market exclusively is that
it's not that big. There aren't hundreds of thousands of users there.
See, I think LW's price point is great - there is virtually NO competition
- it's overpriced pro software vs. a bunch of not very useful cheap
software. So the two prongs of the marketing attack should be 1) Go after
3DS type pros, and 2) Go after the cheaper competition.
One thing missing from LightWave ads that would help with both of these -
FEATURES. These ads need to say what LightWave has built in and WHY the
pros use it.
_____________________________________________
Lee Stranahan
Q : What do BBQ and better sex have in common?
A : Lee's new and improved home page!
URL - http://users.aol.com/stranahan/main.htm
Article: 11718
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From: -*- BAST -*- <fero@panix.com>
Newsgroups: alt.3d.studio,alt.3d,comp.graphics.packages.3dstudio,comp.graphics.misc,comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.wavefront,comp.graphics.rendering.raytracing
Subject: Re: Cool Animations
Date: Thu, 15 Feb 1996 15:24:31 -0500
Organization: FLOW! MOTION ANIMATIONS
Lines: 28
Message-ID: <3123967F.7054@panix.com>
References: <311B78D7.3C6D@metropolis.nl> <DMo3ox.Fs7@undergrad.math.uwaterloo.ca> <3120C648.726A@panix.com> <312299AD.3C0B@metropolis.nl>
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To: Gino Dammers <youngbd@metropolis.nl>
Xref: zippy.cais.net alt.3d.studio:7593 alt.3d:21334 comp.graphics.packages.3dstudio:11329 comp.graphics.misc:6362 comp.graphics.animation:30837 comp.graphics.apps.lightwave:11718 comp.graphics.apps.wavefront:2324 comp.graphics.rendering.raytracing:6533
Gino, Gino, Gino. (aka Mr. Kool)
First learn to spell, secondly, relax a little, and finally, go fuck
yourself.
-*- BRUCE -*- (not as cool as Gino)
FLOW! ANIMATIONS
Under Construction
http://www.panix.com/~fero
Gino Dammers wrote:
>
> -*- BAST -*- wrote:
> >
> > Sorry, but it seems this guy is looking for some free ideas to sponge.
>
> Must there alway be something behide a question ?
> I have tons of video's of animations and so far small collection
> of animations on my collection HD here.. I could rip from that but I
> dont. Sometimes something is just what the package say what it is !
>
> So if you dont have anything good to say, go to some "war" or other
> stupid newsgroup sites and leave the cool guys here...
> --
>
> Gino Dammers - youngbd@metropolis.nl
> 2D & 3D Graphics Artist & Game Designer at Youngblood Games.
Article: 11719
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From: egreen2@panini.helios.nd.edu (Nemickol)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: LightSmith Magazine
Date: 13 Feb 1996 19:49:56 GMT
Organization: University of Notre Dame
Lines: 28
Sender: egreen2@panini.helios.nd.edu (erick green)
Distribution: world
Message-ID: <4fqq14$22a@news.nd.edu>
References: <DM82IM.2Eo@mv.mv.com> <Thealy.0lay@nesbbx.rain.COM> <3120C1D4.6878@mcs.com>
NNTP-Posting-Host: panini.helios.nd.edu
In article <3120C1D4.6878@mcs.com>, Dan Ablan <dma@mcs.com> writes:
|> Thomas Healy wrote:
|>
|> > Has anyone had any kind of response from these bastards? I know my $40 is
|> > gone, I just was wondering if anyone has heard anything besides silence from
|> > them.??
|>
|> NOPE.
|>
|> DMA
Well, I got one of their order forms yesterday,
so they are still sending adverts.
However, I haven't gotten an issue of LWPro
in a while, have to call them..
-Nemickol-
^
/ \s
Social Entropy Corporation
"You don't have any rights. You're a Blank." -The Prosecution
Article: 11720
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From: egreen2@panini.helios.nd.edu (Nemickol)
Newsgroups: comp.graphics.apps.lightwave
Subject: SAAB: Chig bomber complexity?
Date: 13 Feb 1996 19:52:23 GMT
Organization: University of Notre Dame
Lines: 19
Sender: egreen2@panini.helios.nd.edu (erick green)
Distribution: world
Message-ID: <4fqq5n$22a@news.nd.edu>
NNTP-Posting-Host: panini.helios.nd.edu
Could someone give me some stats
on the Chig bomber model? I was wondering
how complex they are. The design is
deceptively simple looking, while still
very impressive..
Thanx.
-Nemickol-
^
/ \s
Social Entropy Corporation
"You don't have any rights. You're a Blank." -The Prosecution
Article: 11721
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From: Andrew Hofman <andyh@erinet.com>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Alpha MeshPaint 3D Demo is ready!
Date: Thu, 15 Feb 1996 16:22:00 -0500
Organization: LumaQuest Productions, Dayton, OH
Lines: 27
Message-ID: <3123A3F8.3835@erinet.com>
References: <1179.6618T571T414@mt-inc.com> <4ftrg2$auv@newsbf02.news.aol.com> <1157.6619T864T2241@mt-inc.com>
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> Adjust the registry? Surely you jest... This is not something for the
> faint of heart to be twiddling with, especially for something as trivial as
> setting the 'program directory' of a software application.
>
> / John Crookshank
Hmmm. I must be doing something wrong. I simply unZipped the Alpha version on my
Pentium and copied everything to the D: drive on one of my Raptor 3's. Then I ran
it, simple as that. Aside from having to load the Brush Set manually the first
time when Meshpaint said it couldn't find it, there have been no problems (the
brush set now loads automatically).
I do have one question for Brent, though (are you listening, Brent?): Painting
with anything other than a one-pixel sized brush is very imprecise. No matter
the size or shape, the active brush is cropped down to a square during actual
painting, until you let go of the mouse button. At that point, the true brush
shape is applied over areas not covered by the square. In other words, the area
you painted is much larger than what it originally appeared. This is far too
imprecise for serious use. Is it a form of crippling for demo purposes? I
encountered the same thing on the Win95 version a couple months back, which also
had a much larger variety of brushes to choose from.
--
Andrew Hofman
LumaQuest Productions
andyh@erinet.com
513-643-7333
Article: 11722
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From: -*- BAST -*- <fero@panix.com>
Newsgroups: alt.3d.studio,alt.3d,comp.graphics.packages.3dstudio,comp.graphics.misc,comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.wavefront,comp.graphics.rendering.raytracing
Subject: SORRY 4 THE MULTIPOST
Date: Thu, 15 Feb 1996 16:04:57 -0500
Organization: FLOW! MOTION ANIMATIONS
Lines: 1
Message-ID: <31239FF9.623E@panix.com>
References: <311B78D7.3C6D@metropolis.nl> <DMo3ox.Fs7@undergrad.math.uwaterloo.ca> <3120C648.726A@panix.com> <312299AD.3C0B@metropolis.nl> <31239570.6DCC@panix.com>
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oops.
Article: 11723
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From: blaise@dti.com (Blaise Fanning)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Render-net over Internet?
Date: 15 Feb 1996 21:46:14 GMT
Organization: Deskstation Technology, Inc
Lines: 26
Message-ID: <4g09j6$oth@alpha.sky.net>
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> I had this idea four years ago: at the time, modem speeds made it
>impractical.
>
> The big problem is security: if you are an MIS, are you gonna allow
a
>bunch of computer geeks access to your network? I think not.
>
> <SIGH> All those wasted cycles....
>
Heck, I'll take it one step further. Every night we have a bunch of machines
just burning in before shipment to customers. Think how many cycles are
wasted on a single 300 MHz Alpha machine.
The stopper that I keep hitting when I think about offering rendering services
is that I'm pretty sure that people would be paranoid about who can somehow
get access to their work. I know that I would be, if someone was offering to
run my circuit simulations for me.
<SIGH> Sometimes security can be a pain in the butt...
Blaise Fanning
DeskStation Technology
http://www.dti.com
Article: 11724
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From: geoff@close-to.demon.co.uk (geoff wilson)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Sparks Plugin for Intel
Date: Thu, 15 Feb 1996 21:06:09 GMT
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How do I get hold of this plug-in in the U.K?
help!!!
even the e-mail adrees of the supplier would be a great help
geoff wilson
Geoff@close-to.demon.co.uk
Article: 11725
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From: Mike May <mjmay@mcs.net>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Sparks Plugin for Intel
Date: Thu, 15 Feb 1996 15:57:14 -0600
Organization: FM Multimedia
Lines: 10
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Stranahan wrote:
>
> Yeah, Particle Storm is WAY cool...very impressive plug-in.
>
Could someone please post contact info for "Sparks"?
Also, does anyone know if MacroForm has been released for Intel yet?
Thanks
Mike
Article: 11726
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From: Mike May <mjmay@mcs.net>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: New Postcript fonts with LW 4.0
Date: Thu, 15 Feb 1996 15:47:40 -0600
Organization: FM Multimedia
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To: Andrew Hofman <andyh@erinet.com>
Andrew Hofman wrote:
>
> It looks like there's a few new Postscript fonts on LW 4.0 CD-ROM, but
> none of the three manuals has a font guide. How are we supposed to know
> what the heck we've got?
>
> --
> Andrew Hofman
> LumaQuest Productions
> andyh@erinet.com
> 513-643-7333
There is a font listing in appendix H of the reference manual, it seems
to match the cd - approx 54 fonts.
Mike
Article: 11727
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From: artartart@pinc.com (Slaven Radic)
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: New Postcript fonts with LW 4.0
Date: Thu, 15 Feb 1996 22:09:36 GMT
Organization: Pacific InterConnect
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Andrew Hofman <andyh@erinet.com> wrote:
>It looks like there's a few new Postscript fonts on LW 4.0 CD-ROM, but
>none of the three manuals has a font guide. How are we supposed to know
>what the heck we've got?
There are some printed samples in the Reference Manual, turn to
appendix H, page 341. As they say at the bottom of the page they are
made from screenshots but still help a lot.
Slaven.
____________________________________________________________________
ArtArtArt Directory -- listing of Canadian and International Artists
*** http://vvv.com/artartart/ -- EMail: artartart@pinc.com ***
Toll free in Canada: 800-669-5188 -- Outside of Canada: 604-384-3766
Article: 11728
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From: Bryant Reif <reifbrya@pilot.msu.edu>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: Thu, 15 Feb 1996 17:22:54 -0500
Organization: Michigan State University
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VirtualBri wrote:
>
> >Marketing teaches us that in the long run all markets
> >eventually become a 2 horse race.
>
> Marketing teaches us no such thing. How many professional
> videotape formats are there? How many makes of cars?
> TVs? I could go on and on, but you can see how it's a
> gross simplification of a "us vs. them" mentality. Oh, if it
> were that simple.
Yes marketing does say this. Notice I said *long run*. Many of the markets
you mention are still developing. There would only be 2 major American car
manufacturers if the gov. hadn't stepped in and bailed Chrysler out.
> Because of this market complexity, LightWave must move on
> all fronts. I agree, without mudslinging, they must agressively
> market LightWave. But it's not a one front war. They must
> market as aggressively against the low price competition as the
> SoftImages, Maxes, and Electric Images.
no they must differentiate themselves from the lower tier of 3D apps. What
is the consumer going to think when they see one ad comparing LW to 3DS and
then notice another with LW vs. Infini-D. LW has to pick a market and stay
there.
> Price does not determine "professional quality".
> Perception of the product does. To use the dogged example
> again, The same Macromedia Director professionals use for
> multimedia applications, presentations, games, etc., is sitting
> on the shelves of major retailers, available for anyone to buy.
> No one thinks it's any less professional a tool because I can get
> it at CompUSA.
Yes and no. Marketing is a war in the minds and for the minds of consumers.
Price can and does have an influence on this. The market for apps like
Photoshop and Director are different from the 3D market. Photoshop and
Director were never priced at $10K like many 3D apps were and still are.
> It's a smart move by Macromedia to make it available through the
> major retail chains, because it does expose it to a potential new
> audience, one that may not be that familihigh profile for the product.
>
> And perhaps, as some people have suggested, we need a "LightWave
> Lite". Adobe is doing it for After Effects, by separating the basic
> program from the "production bundle" and to good success so far,
> just as a single example. Get people hooked on the program, and
> allow them to upgrade to the full blown package.
sounds good. THAT should be the app that should be available at CompUSA,
not the full blown version.
> Additionally, whenever LightWave 5, or 4.5 is announced, NewTek can
> take the Autodesk strategy of slashing 4.0 prices, and still selling it
> for a while. Again, with an upgrade path, to keep people onto the
> product.
The more options to the consumer the better.
> But these are asides from my point, which is both ends of the spectrum
> cannot be ignored.
>
> >LW should never be mentioned in the same article as trueSpace,
> >RayDream, Infini-D, or even Strata. LW vs. 3DS is what we want to see in
>
> >magazines, newspapers, and software reviews.
>
> Well, unless you're the editor or publisher of NewMedia, DV Magazine,
> PC Graphics and Video, etc., etc., you don't have a lot of control over
> that. They choose the head-to-head comparasions. It's up to NewTek
> to try and distinguish themselves from all competition. I think it is a
> mistake to ignore the trueSpaces out there, because they are getting
> nearly the same press as the 3DS Maxes.
That is precisely what marketing is all about. Software reviewers are like
consumers. Marketing has to convince them that comparing LW to RayDream is
like comparing apples and oranges. You shouldn't let software magazines
determine the placement of your product.
> And while focusing efforts on a single comparable competitor is a
> sometimes a good idea, it's only possible once you've established
> yourself in the market in the first place. I agree with some of what
> you say, but you simplify the market way too much, which NewTek
> can't afford to do.
What's wrong with sticking to the fundamentals. Do marketing people forget
these things after grad school?
> --Brian
> http://members.aol.com/virtualbri
I think it is a mistake to try to market LW in any and all 3D markets.
Dividing LW into LW Pro and LW lite would, I think, satisfy both of our
arguments. Let LW Lite be stacked next to MS Word and save LW Pro for the
battle against 3DS and SI NT (yikes!). Things could get quite perilous for
LW once SI NT jumps in. "Let me go and face the peril!" "No, it's too
perilous"
Bryant Reif
(Who would love to still be using LW a year from now)
Article: 11729
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From: Bryant Reif <reifbrya@pilot.msu.edu>
Newsgroups: comp.graphics.apps.lightwave
Subject: Re: Lee Stranahan's Problem With NewTek
Date: Thu, 15 Feb 1996 17:28:37 -0500
Organization: Michigan State University
Lines: 28
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VirtualBri wrote:
>
> >One thing missing from LightWave ads that would help with both of these -
> >FEATURES. These ads need to say what LightWave has built in and WHY the
> >pros use it.
>
> Wait, we use it because it's got balls!!!
>
> Or, maybe not :)
> --Brian
> http://members.aol.com/virtualbri
No kidding Brian!
Butthead: "Heh heh heh, Lightwave can render balls, heh heh cool!"
Beavis: "Yeah yeah!"
Great, 3D for Beavis and Butthead. That will sell copies by the truck
load! ;)
--
| Bryant Reif, 3D/Graphics/Telecom M Home: (517)
332-1236 |
| E-mail: reifbrya@pilot.msu.edu S Work: (517)
432-2191 |
| WWW: http://www.aiesec.org/~bryant U Fax: (517)
432-2529 |
Article: 11730
Newsgroups: comp.graphics.apps.lightwave
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From: shf@netcom.com (Stuart Ferguson)
Subject: Re: Lightwave 4.0 support NURBS?
Message-ID: <shfDMu9GK.K0q@netcom.com>
Organization: The Blue Planet
References: <4fbt77$qrc@pacific.ics.uci.edu> <4ffsu1$rd0@nnrp1.news.primenet.com>
Date: Thu, 15 Feb 1996 22:36:20 GMT
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+-- pilot@primenet.com (Richard Garrison) writes:
| Stuart Fergueson mentioned B-Splines coming soon but no NURBS, apparently he
| didn't see a difference, I guess he's never used Alias because there is a big
| difference.
I have messed around with Alias. Their spline UI is very nice, but
it could just as easily be built on top of B-splines as NURBS. Very
few tools seemed to require the full expressive power of NURBS. (One
of their interactive spline editing modes requires inverting large
matrices in real-time -- it's a good thing the display calculations
are on a separate pipeline!)
--
Stuart Ferguson (shf@netcom.com)
"How do you compute that? Where on the
graph do `must' and `cannot' meet?"
Article: 11731
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From: shf@netcom.com (Stuart Ferguson)
Subject: Re: Modeller Crashes...
Message-ID: <shfDMu9LK.K8F@netcom.com>
Organization: The Blue Planet
References: <4fcpvd$sdr@columbia.acc.brad.ac.uk> <DMo5s9.n59@avalon.chinalake.navy.mil> <31202330.2379591@news.digex.net> <4fppbq$rp@hyperion.mfltd.co.uk> <31216033.47EB@erinet.com>
Date: Thu, 15 Feb 1996 22:39:20 GMT
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+-- "S.A. Thorn" <tgrafx@erinet.com> writes:
| I have had some crashes in Modeler since getting the new rev. (mostly
| during boolean ops) and am cataloging the crash info via notepad. If
| anyone wants the crash specs, let me know.
The postmortem dumps are not generally useful. What is very useful
is a repeatable case where you can do the same thing and get the same
crash over and over (or at least some of the time).
--
Stuart Ferguson (shf@netcom.com)
"How do you compute that? Where on the
graph do `must' and `cannot' meet?"
Article: 11732
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From: Lance Gray <empire@airmail.net>
Newsgroups: rec.video.desktop,rec.video.production,comp.graphics.apps.lightwave
Subject: 1991 Microp AV's & Flyer
Date: Thu, 15 Feb 1996 16:50:19 -0800
Organization: customer of Internet America
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Xref: zippy.cais.net rec.video.desktop:16046 rec.video.production:37898 comp.graphics.apps.lightwave:11732
I have a friend who just bought a Flyer using the 1991 AV's by
Micropolis---anyone know the current firmware they should be using???
(his is like R4AV). He started up the same project today (always
worked before)...now it stutters then stops---saying move to a faster
drive or use lower quality setting (this clip was recorded in standard
mode!!!)---the drive can handle HQ5 over 80%
I tried everything...and I've never seen this before, I use the
(2) 9 gig Seagate Elites, 2 gig Quantum, and 4 gig Barracuda----I've been
with the Flyer since .91 and have yet to see this happen with my system
(of course I dealt with all the other headaches, but not this)
...We are both using Flyer 4.1 software...
any help please e-me
Lance
empire@airmail.net
<>< <>< <><
Article: 11733
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From: justin@nyc.pipeline.com (Michael Justin Austin)
Newsgroups: comp.graphics.apps.lightwave
Subject: lightwave Mailing list
Date: 15 Feb 1996 12:46:55 -0500
Organization: The Pipeline
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I have not seen one in over a week
volume 80 I believe.
whats up?